Uploaded February 2016 | Updated September 2026, 3 weeks ago
Eighty-fifth video. At long last, I have completed Mario Paint arrangements of all the G/S/C Battles! Initially exclusive to Crystal, this is the background music for encountering the legendary beasts Raikou, Entei, and especially the Crystal version mascot Suicune.
This awesome theme gets the distinction of being the first ever battle music for a legendary pokemon! Musically, recreating this by ear was quite a challenge. In general, it's very difficult to distinguish the lowest notes in the Game Boy sounds. But the most complicated part was text file 1, the intro -- it actually skips half a beat and doesn't immediately establish the bass note pattern! This characteristic as well as the harmonic language certainly give the theme an otherworldly quality.
I initially was going to use Mario Paint Composer for this (like the rest of the battles in the series), but I went for Rehdblob's Super Mario Paint because I really wanted that low A. However, even though it's not Mario Paint Composer, I tried to keep my Super Mario Paint rendition of this theme largely consistent with the others in the series. So I still followed the five-note limit even though I didn't need to. I'm very excited to have finally finished the G/S/C battles -- the first one was my second video produced in 2008! If you're interested, please check out the others in the series, let me know what you think with a like, comment, or subscription, and I hope you enjoy!
All my Pokemon themes in Mario Paint: youtube.com/playlist?list=PLan1x5zb1Lxa2_VrYHKdTeLrIhd4g-cRO&feature=iv&src_vid=FAoHLLfRmZU&annotation_id=annotation_2687092707
Gen II battles in Mario Paint only: youtube.com/playlist?list=PLF506FFE0AFD97842
Eighty-fifth video. At long last, I have completed Mario Paint arrangements of all the G/S/C Battles! Initially exclusive to Crystal, this is the background music for encountering the legendary beasts Raikou, Entei, and especially the Crystal version mascot Suicune.
This awesome theme gets the distinction of being the first ever battle music for a legendary pokemon! Musically, recreating this by ear was quite a challenge. In general, it's very difficult to distinguish the lowest notes in the Game Boy sounds. But the most complicated part was text file 1, the intro -- it actually skips half a beat and doesn't immediately establish the bass note pattern! This characteristic as well as the harmonic language certainly give the theme an otherworldly quality.
I initially was going to use Mario Paint Composer for this (like the rest of the battles in the series), but I went for Rehdblob's Super Mario Paint because I really wanted that low A. However, even though it's not Mario Paint Composer, I tried to keep my Super Mario Paint rendition of this theme largely consistent with the others in the series. So I still followed the five-note limit even though I didn't need to. I'm very excited to have finally finished the G/S/C battles -- the first one was my second video produced in 2008! If you're interested, please check out the others in the series, let me know what you think with a like, comment, or subscription, and I hope you enjoy!
All my Pokemon themes in Mario Paint: youtube.com/playlist?list=PLan1x5zb1Lxa2_VrYHKdTeLrIhd4g-cRO&feature=iv&src_vid=FAoHLLfRmZU&annotation_id=annotation_2687092707
Gen II battles in Mario Paint only: youtube.com/playlist?list=PLF506FFE0AFD97842










