Uploaded April 2026 | Updated September 2026, 1 week ago
In this video, I recreate a hard-surface goblet shown in Substance 3D Modeler tutoral — but using HardCuts hardcuts.io
The original demo from Adobe focuses on building the shape using simple primitives and sculpting workflows. I take the same idea and try to achieve a similar result inside HardCuts using its boolean-based approach.
This is not about proving one tool is better than the other. Instead, it’s about comparing workflows, speed, and simplicity when creating the same object.
Along the way, I also show an early version of the new HardCuts asset explorer and how it fits into the workflow.
If you’re interested in hard-surface modeling, booleans, and fast blockout techniques, this should give you a good idea of how HardCuts performs in a real scenario.
Substance modeler tutorial from Adobe here:
youtube.com/watch?v=UI0SY6LG7ng
See my social profiles here:
Instagram: instagram.com/jayanamgames
X: https://x.com/jayanamgames
Patreon: patreon.com/jayanam
Merch Store: teespring.com/de/stores/jayanam-gamedev
Production Music courtesy of Epidemic Sound: epidemicsound.com
In this video, I recreate a hard-surface goblet shown in Substance 3D Modeler tutoral — but using HardCuts hardcuts.io
The original demo from Adobe focuses on building the shape using simple primitives and sculpting workflows. I take the same idea and try to achieve a similar result inside HardCuts using its boolean-based approach.
This is not about proving one tool is better than the other. Instead, it’s about comparing workflows, speed, and simplicity when creating the same object.
Along the way, I also show an early version of the new HardCuts asset explorer and how it fits into the workflow.
If you’re interested in hard-surface modeling, booleans, and fast blockout techniques, this should give you a good idea of how HardCuts performs in a real scenario.
Substance modeler tutorial from Adobe here:
youtube.com/watch?v=UI0SY6LG7ng
See my social profiles here:
Instagram: instagram.com/jayanamgames
X: https://x.com/jayanamgames
Patreon: patreon.com/jayanam
Merch Store: teespring.com/de/stores/jayanam-gamedev
Production Music courtesy of Epidemic Sound: epidemicsound.com








![Blender 2.90 alpha More new features
In this video I show more new features of Blender 2.90 alpha:
[00:00] Introduction
[00:05] Grease pencil preparation
[00:58] Select materials with popup menu (U key)
[01:45] Bevel for Grease pencil strokes (Resolution, Depth)
[02:27] New features for annotations (arrows)
[02:59] About dialog
[03:13] Cloth filter
[05:53] Snapping ruler
[06:31] Outro
See my social profiles here:
Instagram: https://www.instagram.com/jayanamgames/
Twitter: https://twitter.com/jayanamgames
Facebook: https://www.facebook.com/jayanamgames
Patreon: https://www.patreon.com/jayanam
Merch Store: https://teespring.com/de/stores/jayanam-gamedev
Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com Blender 2.90 alpha More new features](https://i.ytimg.com/vi/umZIYV2gPS4/mqdefault.jpg)

