Uploaded January 2026 | Updated September 2026, 2 weeks ago
A playthrough of Irem's 1993 fighting game for the Super Nintendo, Street Combat.
Played on the normal difficulty level.
A shadowy cabal led by C.J., a top assassin and tournament fighter, is planning to eighty-six a "global leader." A man named Steven, a scientist and Kung Fu master with an IQ of 900, is the only one capable of putting a stop to C.J.'s plot. Upon hearing the news, Steven dons a suit of armor that he invented "using his science skills" and enters the Street Combat tournament.
Street Combat is a reskinned localization of Ranma ½: Chounai Gekitouhen (らんま½ 町内激闘篇, lit. "Ranma ½: Neighborhood Battle"), a 1992 Super Famicom game from NCS that was based on the Ranma ½ manga and anime. Oddly, though Irem stripped the game of its licensed material, its direct sequel (Ranma ½: Hard Battle) made its way to North America and Europe fully intact a mere seven months after Street Combat landed.
That bit of trivia is probably the most interesting thing about Street Combat. Divorced from that context - the way Irem presented it to North America in the spring of 1993 - Street Combat was only notable for being the worst Street Fighter 2-like fighting game on the SNES at the time of its release.
The Japanese version was no gem. The controls were sloppy and suffered from a hideous amount of input lag, the animation was choppy, and the mechanics had the depth of a teaspoon, but it at least had some charming sprite art and a stable of familiar characters to fall back on. Street Combat has no such advantages. The new character designs are tacky and stupid, the new music is cheesy and annoying, and the gameplay is just as borked as it was in the original Japanese release.
To be willing to put their name on something like this, Irem must've been terrified of missing out on the Street Fighter 2 gravy train.
Go to Hell, Steven. You suck.
_____________
No cheats were used during the recording of this video.
NintendoComplete (nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!
A playthrough of Irem's 1993 fighting game for the Super Nintendo, Street Combat.
Played on the normal difficulty level.
A shadowy cabal led by C.J., a top assassin and tournament fighter, is planning to eighty-six a "global leader." A man named Steven, a scientist and Kung Fu master with an IQ of 900, is the only one capable of putting a stop to C.J.'s plot. Upon hearing the news, Steven dons a suit of armor that he invented "using his science skills" and enters the Street Combat tournament.
Street Combat is a reskinned localization of Ranma ½: Chounai Gekitouhen (らんま½ 町内激闘篇, lit. "Ranma ½: Neighborhood Battle"), a 1992 Super Famicom game from NCS that was based on the Ranma ½ manga and anime. Oddly, though Irem stripped the game of its licensed material, its direct sequel (Ranma ½: Hard Battle) made its way to North America and Europe fully intact a mere seven months after Street Combat landed.
That bit of trivia is probably the most interesting thing about Street Combat. Divorced from that context - the way Irem presented it to North America in the spring of 1993 - Street Combat was only notable for being the worst Street Fighter 2-like fighting game on the SNES at the time of its release.
The Japanese version was no gem. The controls were sloppy and suffered from a hideous amount of input lag, the animation was choppy, and the mechanics had the depth of a teaspoon, but it at least had some charming sprite art and a stable of familiar characters to fall back on. Street Combat has no such advantages. The new character designs are tacky and stupid, the new music is cheesy and annoying, and the gameplay is just as borked as it was in the original Japanese release.
To be willing to put their name on something like this, Irem must've been terrified of missing out on the Street Fighter 2 gravy train.
Go to Hell, Steven. You suck.
_____________
No cheats were used during the recording of this video.
NintendoComplete (nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!

![Super Mario Advance 4: Super Mario Bros. 3 (GBA) Playthrough [Level Card]
A playthrough of Nintendos 2003 platformer for the Game Boy Advance, Super Mario Advance 4: Super Mario Bros. 3.
This video shows the entire Level Card mode from the Wii U Virtual Console release of the game that is currently available through the Switch Online subscription service.
Super Mario Advance 4 was essentially an enhanced GBA port of the Super Nintendo remake of Super Mario Bros. 3 (https://youtu.be/1kdrLp4sUMg). What made this version notable was that it was one of the tiny handful of games that supported Nintendos e-Reader, an accessory for the GBA and GameCube that could read data from barcodes printed on trading cards. These cards provided a means of delivering new game content post-release, and in the case of SMA4, included new stages and power-ups. Nintendo put out a total of thirty-eight stages on these cards - 32 brand new ones and 6 taken from the original Super Mario Bros. - and they patched all of them into the base game when they rereleased SMA4 on the Wii U Virtual Console in 2016.
And these stages tend to feel pretty wild. The approach to level design is more Mario Maker than Mario 3 in spirit, and a load of stuff from Mario 2 and Mario World has been tossed in, like capes, radishes, and Chargin Chucks. It all makes for a novel reinterpretation of Mario 3s core gameplay tenets, and its cool that Nintendo made an effort to preserve it all in such an accessible way.
*Recorded with a Retroarch shader to mimic the look of the original hardware.
No cheats were used during the recording of this video.
NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games! Super Mario Advance 4: Super Mario Bros. 3 (GBA) Playthrough [Level Card]](https://i.ytimg.com/vi/UtLJuRjttFo/mqdefault.jpg)





![Final Fantasy II (NES) Playthrough [1 of 2]
Final Fantasy II (NES) Playthrough [1 of 2] Final Fantasy II (NES) Playthrough [1 of 2]](https://i.ytimg.com/vi/ViL0hbSbfhM/mqdefault.jpg)


