Splatoon 3: Salmon Run is easy [35-29-27, 23/808] @TigerEars
Splatoon 3: Salmon Run is easy [35-29-27, 23/808]  @TigerEars
Uploaded June 2024 | Updated September 2026, 21 minutes ago
I help Mr Grizz out to relax. It's easy to see why. Just head out to the shore, collect some eggs, come home. I don't even need to pay attention to the landing! Well, not when it's low tide and there are no walls needing to be inked. Here we go! I have the new Decavitator, which should be easy to just pick up, and fog will just make things easier still. I head out to help with a Stinger, which I do by splatting a Flyfish and reviving a squidmate. I take some eggs back to the basket, revive another squidmate, and splat a Goldie for a little batch of eggs. I nearly get hit in to the water by a Cohock, which is a relief, but then a Chum splats me. These things happen. At last we have quota, and a Splat Bomb falls on my head. Good thing too, as no one else is left unsplatted shortly after. I use a Killer Wail, hoping it will do something, and move around a Steel Eel to revive the other two, before a Steel Eel pushes me in to a Chum. We're good, though. Everything's fine. On to the second wave!

I like the L-3 Nozzlenose. I should use it more. High tide means less wall to ink, but still they need inking, so I do that, if the Chum let me. Hanging around the basket puts me in good position to stop a Stinger doing much, and delivering the eggs has a Maws try to nibble me. I pull her back to the basket, eventually, as I move through an Ink Storm and avoid a Flipper, heading back to splat a Drizzler under a Fish Finger and below another Maws. Smallfry make it difficult to splat the Maws, as does the Fish Finger, but a bit of patience sorts that out. I use the Fish Finger to splat a Lid, am happy to see an Inkstrike clear some turf, and head up the Fish Finger to splat another Lid. I can stay up there to deliver eggs, or maybe I need to get back to the ground to revive everyone again, the little scamps. It's still a bit messy, so I dodge some attention, deliver some eggs, and dodge more attention, and it's on to the third wave!

Low tide again, and this time with the Hydra Splatling. That first Stinger doesn't know what hit it! Or wouldn't have, if I hadn't missed the final pot. Still, it had a bit of time to work out what hit it, unlike the Drizzler. I help out with some Chum, a Scrapper, and half a Flyfish, and with no one else paying attention to it, the second half of the same Flyfish. I use my second Killer Wail to splat the other Flyfish, which seems easier, and pause for a Maws, only to have to run away as I try to deal with a Scrapper alone as a Big Shot appears. I'm happy to see an Inkjet appear, and less happy to miss my jumps over the Big Shot ripples. Still, we hit quota with six whole seconds remaining, which means we don't need the egg I'm holding, and I can have a little rest as I wait to be revived.

That was pretty straightforward, I would say. Nice and easy. Woomy!
Splatoon 3: Salmon Run is easy [35-29-27, 23/808]Splatoon 3: Simple waves and a Joe splatting in Salmon Run [46-42-54-xs, 55/1144]Splatoon 3: Pushing through gaps in Rainmaker [14(2)-7, Range Blaster]Splatoon 3: First- and extra-wave action in Salmon Run [39-52-44-xs, 43/1146]Splatoon 3: Going the distance in Clam Blitz [14(1)-6. Hydra Splatling]Splatoon 3: Missing the shot that matters in Tower Control [19(3)-6, Range Blaster]Splatoon 3: Joe stands no chance in All-Grizzco Salmon Run [42-40-39-xs, 25/1151]Splatoon 3: A few good snipes in Splat Zones [8(2)-2, Splat Charger]Splatoon 3: Messy but successful Salmon Run [41-33-44-xs, 24/1284]Splatoon 3: Finding some mid-battle form in Tower Control [18(2)-7, Range Blaster]Splatoon 3: Doing well until Joe in All-Grizzco Salmon Run [49-40-38-xf, 29/1040]Splatoon 3: Finishing a series with a Rainmaker dunk [4(1)-0, Carbon Roller Deco]
Squid, Kid, Salmonid |

Splatoon 3: Salmon Run is easy [35-29-27, 23/808]

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