Splatoon 3: Hitting both ends of a Splashdown in Splat Zones [10(2)-3, Custom Wellstring V] @TigerEars
Splatoon 3: Hitting both ends of a Splashdown in Splat Zones [10(2)-3, Custom Wellstring V]  @TigerEars
Uploaded June 2024 | Updated September 2026, 2 days ago
Inking the Splat Zone from the safe spot seems like a good idea, and moving across to the other comes naturally. My squidmates seem to have things covered, so I head around the back, just what a backliner should do. I get mixed up with the Douser Dualies, who struggle to hit me as I struggle to hit them, and get lucky. I ride that luck and splat the Splat Charger who runs in to me, and the Big Swig Roller super-jumping in. I miss another super-jumper, the Douser Dualies again, but get another splat as I get overwhelmed, leaving my squidmates in a positive position.

I think I can super-jump back, and indeed land safely. I start shooting where it looks like an inkling is, and they are, but when I hear a Splashdown, I manage to swim in the wrong direction. So it goes. I head back to orange Splat Zones, but one turning blue, and try to stay out of trouble for the moment. The blue team aren't keen on that idea, and as an Inkstrike flies in I decide to look for trouble instead, and go around the back again. I don't find any, and can't see anything happening, until the blue team start returning. I under-estimate the Splat Charger's aim, and and splatted for it.

I don't risk a super-jump, and return to the blue team encroaching on our turf. I splat one away, miss a Splashdown, and we lose the Splat Zones as we try to defend. The Douser Dualies try to flush me out, but I avoid them by moving around a corner. It's not often that works. With just the Big Swig up, I try to push them back as my squidmates sort out the Splat Zones, and then get some height. I lose sight of the Roller, but see the Dualies coming back and duck away from them. They focus on a squidmate, getting the splat, but as they hit the apex of their Splashdown attempt, I splat them out of the air. Nice!

The Splat Zones are turned orange again, which is good, but the blue team returning have other ideas. As they vie to turn their own blue, my attempt to stop them is delayed by an active Ink Vac. I wait it out, and pop out to incidentally splat the Inkstriker, before only getting a glancing blow on the Splat Charger. I wait for a super-jumper to land, out of sight of the Splat Charger, but before they do, the battle is won. Woomy!
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Squid, Kid, Salmonid |

Splatoon 3: Hitting both ends of a Splashdown in Splat Zones [10(2)-3, Custom Wellstring V]

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