Splatoon 3: High-tide Joe at Sockeye Station in Salmon Run [40-38-48-xs, 27/1359] @TigerEars
Splatoon 3: High-tide Joe at Sockeye Station in Salmon Run [40-38-48-xs, 27/1359]  @TigerEars
Uploaded October 2024 | Updated September 2026, 2 days ago
A Maws is splatted, not by me, and eggs delivered, but a remaining egg is left as I have a Flyfish to splat. Inked walls but not turf leaves me short in the ink tank for both Flyfish bins, so I bring down a Lid instead, which lets me escape Cohock attention, and a Maws. I splat the Lid, land with a good throw on the Flyfish, and escape the Maws to drag her closer to the basket. My squidmates get the eggs, as I splat Chum, which is okay, and I move on to a Drizzler, and finally get my mitts on more eggs. I head up the column and splat a Snatcher, maybe a bit too far from the basket, but also maybe my Sploosh-o-matic wouldn't reach it further along. I drop down to drop a Lid too, but landing in gunk next to the force field scuppers me for a few seconds, while a squidmate above just splats it from range. I move away from Flipper trouble, find an egg or two, and move back to get the eggs from a Flipper, ending the wave smoothly.

I get the range of the Jet Squelcher for the second wave, so plant myself atop the column from the start. That doesn't help with a slow Steelhead, neither does a Splat Bomb, but it was worth a try. I help with a Maws that needed no help, as my squidmates splat the Steelhead, but drop down to actually help with a Flyfish, and move back to the basket where Flippers fly in. I let squidmates splat a Steel Eel as I deal with a lone Stealhead, but distant Stingers start causing problems, so I move their way. The Rapid Blaster comes to help, which is appreciated and speeds things up, then it's back to the basket with a Steel Eel in tow. And a Maws. I ignore that, for some reason, and bring down a Lid. I throw a Splat Bomb to revive a squidmate, and just miss splatting a Steelhead when once more on turf. As the wave winds down, I'm just trying to stay out of the drizzle.

On to the final wave, high tide with the Rapid Blaster. I try to splat a Steelhead, which doesn't work, and drop a Lid on it, which also doesn't work, and I get a frying pan to the head for my troubles. I'm revived and go back for another attempt, which goes better. I get distracted by a new Lid appearing, and the one I'm on gets tired of me and ladles me off. I try to splat a Stinger but have a Steel Eel to dodge, and only just get back on the Lid to avoid it, but splatting the Lid drops me in to danger. I'm not in a great position, but a squidmate spots me and sends ink my way, letting me splat a new Stinger. I help with a Fish Finger at the basket, then focus on dunking eggs for a bit, pausing only to throw an Inkstrike at a Flyfish. In the final few seconds, it's back to eggs, and we soar past the quota.

But it's not over. In comes Joe, at high tide, to try to ruin our day. I squid around a bit to start, with nothing much to splat, then get some eggs and aim for the red spot. Squidmates are getting splatted, so I try to revive them, before chucking an Inkstrike at Joe. That gets its attention, but it can't eat me, not when a Chum has already splatted me. Flawless logic. It takes a little while to get revived, but I keep my eye on a Snatcher stealing eggs back, and splat that as Joe pops up again. Now we can do some damage. I could do more the next time to, if only I wasn't chased by Cohocks. And a Flyfish causes problems, stopping me reviving a squidmate, and getting me stuck inside Joe, but a Kraken sees me and comes to my rescue. I thank them by falling in to the water. It's all good, though, as my squidmates keep the damage piling up, and by the time I'm revived we don't need to do much to get the splat on Joe. Woomy!
Splatoon 3: High-tide Joe at Sockeye Station in Salmon Run [40-38-48-xs, 27/1359]Splatoon 3: Cutting through the defence in Clam Blitz [13(2)-6, Tri-slosher]Splatoon 3: Surges in both directions in Rainmaker [17(2)-7, Carbon Roller Deco]Splatoon 3: Starting smoothly in All-Grizzco Salmon Run [51-57-49, 35/1053]Splatoon 3: Taking control in Tower Control [7(1)-2, Range Blaster]Splatoon 3: A solid-gold performance in Salmon Run Eggstra Work [21-92-49-51-50, 79/1468]Splatoon 3: Not taking Splat Zones entirely seriously [17(1)-10, Carbon Roller Deco]Splatoon 3: Being beligerent with a bucket on Tower Control [20(3)-9, Tri-slosher]Splatoon 3: Revelling in the randomness of a normal wave in Salmon Run [38-40-40, 29/938]Splatoon 3: Somewhat sloppy Salmon Run [34-29-41-xf, 30/834]Splatoon 3: Turning defence in to decoy in Tower Control [12(3)-3, Range Blaster]Splatoon 3: Heavy splats in Tigerfest XCVI [11-8, Heavy Edit Splatling]
Squid, Kid, Salmonid |

Splatoon 3: High-tide Joe at Sockeye Station in Salmon Run [40-38-48-xs, 27/1359]

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