Uploaded February 2025 | Updated September 2026, 1 week ago
Mod download: nexusmods.com/sonicxshadowgenerations/mods/19
I've decided that this will be my final Sonic mod for the time being. Simply put, I'm not enjoying making Sonic game mods as much I used to, so I've decided that I'll be retiring from that. There is a chance I might release some of my unfinished mods as-is, and probably do minor updates to the already-released ones if I need to.
In a way, it's kind of a book-end on my Sonic modding journey. The very first time I ported a stage (even if it never got far), was Sonic Adventure 2's Green Hill stage into Sonic Forces, and the final one I did are Green Hill stages from Frontiers into Shadow Generations.
I'll still do mods for other games, and make general Sonic videos, however. I generally want to try and branch out more if I can.
That said, this was a much more straightforward production cycle than the previous ones, having learned what to do in order to fix things. 3-2 was the easier one of the two to bring over though.
1-1 took a bit longer to do since I had to do a fix for the second autorun section, as Shadow would be flung off randomly. My solution? Essentially turn that area into a very brief 2D section. That way, Shadow stays on the path as intended, though there is a noticeable burst of speed.
Tool credits:
@Radfordhound - HedgeArcPack, HedgeSet
@hyperbx - RFL templates for Shadow Generations
@blueskythlikesclouds - RFL templates for Sonic Frontiers
@lightningwyvern3218, CleverChao, @Justin113D and co. - Blendhog Level Creator
@Kwasior - CRI UTF Tool for ACB injection
@angryzor - Shadow Generations DevTools (mainly used for the free camera mode for the stage's custom thumbnails, which aren't shown in this video)
Mod download: nexusmods.com/sonicxshadowgenerations/mods/19
I've decided that this will be my final Sonic mod for the time being. Simply put, I'm not enjoying making Sonic game mods as much I used to, so I've decided that I'll be retiring from that. There is a chance I might release some of my unfinished mods as-is, and probably do minor updates to the already-released ones if I need to.
In a way, it's kind of a book-end on my Sonic modding journey. The very first time I ported a stage (even if it never got far), was Sonic Adventure 2's Green Hill stage into Sonic Forces, and the final one I did are Green Hill stages from Frontiers into Shadow Generations.
I'll still do mods for other games, and make general Sonic videos, however. I generally want to try and branch out more if I can.
That said, this was a much more straightforward production cycle than the previous ones, having learned what to do in order to fix things. 3-2 was the easier one of the two to bring over though.
1-1 took a bit longer to do since I had to do a fix for the second autorun section, as Shadow would be flung off randomly. My solution? Essentially turn that area into a very brief 2D section. That way, Shadow stays on the path as intended, though there is a noticeable burst of speed.
Tool credits:
@Radfordhound - HedgeArcPack, HedgeSet
@hyperbx - RFL templates for Shadow Generations
@blueskythlikesclouds - RFL templates for Sonic Frontiers
@lightningwyvern3218, CleverChao, @Justin113D and co. - Blendhog Level Creator
@Kwasior - CRI UTF Tool for ACB injection
@angryzor - Shadow Generations DevTools (mainly used for the free camera mode for the stage's custom thumbnails, which aren't shown in this video)





![[OLD] Sonic Forces (PS4) - Mortar Canyon Speedrun (55.19)
Captured through PS4 Share.
SONIC FORCES
https://store.playstation.com/#!/en-us/tid=CUSA05637_00 [OLD] Sonic Forces (PS4) - Mortar Canyon Speedrun (55.19)](https://i.ytimg.com/vi/msRTYCqbH5s/mqdefault.jpg)

![[OLD] Sonic Forces (PC) Mod Showcase #62 - Taking a Spin
Part of Sonic Forces Reimagined by Brandon Jones - https://gamebanana.com/maps/203192 [OLD] Sonic Forces (PC) Mod Showcase #62 - Taking a Spin](https://i.ytimg.com/vi/n0bWpTKDI4Y/mqdefault.jpg)


![[OLD] Sonic Forces (PC) Mod Showcase #68 - Overclocked Demo 1
Mod by Infinite Force, Brandon Jones, Ichigo and Duck Dealing Demolishers - https://gamebanana.com/maps/204247
Fun fact: Im actually part of Overclocked Team now, as one of the beta testers and idea givers. [OLD] Sonic Forces (PC) Mod Showcase #68 - Overclocked Demo 1](https://i.ytimg.com/vi/nOMmHwJVCUk/mqdefault.jpg)