[SJFS #22] By My Command @HenezRS
[SJFS #22] By My Command  @HenezRS
Uploaded October 2018 | Updated September 2026, 2 weeks ago
#22: Command menu implementation.

LIKE level: BRONZE (next lv: 100 likes)

SJFS: Saleable JRPG From Scratch.

A development series on creating a complete JRPG game from the ground up with the intent of putting the end product up for sale. Focus is on the overall design and process of making a large-scale game with my thoughts at every point.

This is not a tutorial series or a showcase of time-lapsed art/programming. Rather it is my best attempt at making a marketable game and vlogging the entire journey.

Tweet me: twitter.com/henezmakesgames
Contact me: henezmakesgames@gmail.com
=========================================
[SJFS #22] By My Command[SJFS #35] Ailments[SJFS #70] Prison Event Sequence[SJFS #47] Saving Loading Items Commands[SJFS #44] Saves & Party Create: Implementation StartFantasy Reign: Reign Drops ep.3: Levelling Tree[SJFS #34] Battle Command Targetting[SJFS #59] Graveyard Shift[SJFS #65] Extra Battle Commands: Rows and DefendFantasy Reign: Reign Drops ep.1: Skill Augmenting[SJFS #50] Its Over Boys we Won![SJFS #6] Gate Open. Gate Close.
HenezRS |

[SJFS #22] By My Command

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER