[SJFS #70] Prison Event Sequence @HenezRS
[SJFS #70] Prison Event Sequence  @HenezRS
Uploaded February 2019 | Updated September 2026, 2 weeks ago
#70: More progress on how you come to rejoin your party and escape the starting prison.

Follow my Twitter for extra dev pics: twitter.com/henezmakesgames

SJFS: Saleable JRPG From Scratch. #sjfs #gamedev

A development series on creating a complete JRPG game from the ground up with the intent of putting the end product up for sale. Focus is on the overall design and process of making a large-scale game with my thoughts at every point.

This is not a tutorial series or a showcase of time-lapsed art/programming. Rather it is my best attempt at making a marketable game and vlogging the entire journey.

Contact me: henezmakesgames@gmail.com
[SJFS #70] Prison Event Sequence[SJFS #47] Saving Loading Items Commands[SJFS #44] Saves & Party Create: Implementation StartFantasy Reign: Reign Drops ep.3: Levelling Tree[SJFS #34] Battle Command Targetting[SJFS #59] Graveyard Shift[SJFS #65] Extra Battle Commands: Rows and DefendFantasy Reign: Reign Drops ep.1: Skill Augmenting[SJFS #50] Its Over Boys we Won![SJFS #6] Gate Open. Gate Close.[SJFS #29] Overworld[SJFS #60] Me Drawing an Enemy
HenezRS |

[SJFS #70] Prison Event Sequence

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