Uploaded July 2026 | Updated September 2026, 1 week ago
Gameplay starts at 0:06:33.
Streaming simultaneously on Twitch and YouTube. I mainly play Endless Super Expert, currently using skips to reach 7777 levels. I prefer playing without skips but I started this journey and I will finish it. I will go back to playing Super Expert No Skip after reaching 7777 levels in this current Super Expert run.
If you want to join the twitch streams and be able to use channel points to redeem stuff such as making me like a level I normally wouldn't, making me change character for 3 lives, making me save a yoshi or making me go back for world record on a level, go here: twitch.tv/the_z7
Sometimes you may hear some talking in the background, that's my wife gaby_mg, she usually plays online with friends around the same time that I stream. Sometimes our dogs will bark a lot too, please bear with it when it happens.
I currently haven't enabled any kind of monetization on youtube so if you wish to support me monetarily, which is completely optional, consider doing it through twitch or, I suppose there's also this option: streamlabs.com/the_z7/tip
Gameplay starts at 0:06:33.
Streaming simultaneously on Twitch and YouTube. I mainly play Endless Super Expert, currently using skips to reach 7777 levels. I prefer playing without skips but I started this journey and I will finish it. I will go back to playing Super Expert No Skip after reaching 7777 levels in this current Super Expert run.
If you want to join the twitch streams and be able to use channel points to redeem stuff such as making me like a level I normally wouldn't, making me change character for 3 lives, making me save a yoshi or making me go back for world record on a level, go here: twitch.tv/the_z7
Sometimes you may hear some talking in the background, that's my wife gaby_mg, she usually plays online with friends around the same time that I stream. Sometimes our dogs will bark a lot too, please bear with it when it happens.
I currently haven't enabled any kind of monetization on youtube so if you wish to support me monetarily, which is completely optional, consider doing it through twitch or, I suppose there's also this option: streamlabs.com/the_z7/tip
![Item Swim Claustrophobia & Did somebody say SPIKES? by Choas L [MARIO MAKER 2]
2 long Precision Crew levels.
Item Swim Claustrophobia #TP (0:00)
I avoided this level for a long time because the beginning is annoying and the clear video didnt help because the stream layout made it really hard to tell what was going on at the bottom of the screen. Eventually I figured out that youre supposed to go fast and slow down just before the spot where the last lava bubble goes offscreen. It took me a long time to realize that the lava bubble stays there for quite a while and thats why it kept killing me whenever I swam as quickly as possible. Hopefully other precision crew members will find this information helpful for clearing this. Though I doubt many of them are into item swimming, I do like item swimming though. As for the rest of the level, its pretty self explanatory. It should be easy to tell how tight some parts are if youre familiar with the games mechanics. And yes, I paused at the door to hold up, because the creator did it too, its not necessary though, just convenient.
Did somebody say SPIKES? #TP (2:22)
A tough wall jumping level. Some jumps are tighter than they look, but the part that destroyed me the most was the one with all the piranhas shooting fire at you. Sometimes it felt completely impossible to avoid all the fire, but at least a practice door at the beginning lets you see that section ahead of time. The burner part right after is also tricky, but not too bad once you get used to it, also I love how it looks. Theres also checkpoints, that I was very happy to use, as you can clearly see in the video. I was dumb and had one death at the end, for some reason I decided not to ground pound, but it didnt take long to get back there, so it barely mattered.
My maker ID: 84L-SXT-PTF.
TWITCH: https://twitch.tv/the_z7 Item Swim Claustrophobia & Did somebody say SPIKES? by Choas L [MARIO MAKER 2]](https://i.ytimg.com/vi/s7GUTmV3YEw/mqdefault.jpg)
![Double Levels by ZzZzZzZ [MARIO MAKER 1]
5 levels on my obscure alt account. I said I would come back to SMM1 to upload 2 more levels, but then uploaded 4... Nice? Also didnt expect the video to be this long, but I guess it makes sense, all 5 levels are over a minute long.
I was going to call this my forgotten alt account but the term obscure is probably more fitting, because I rarely mentioned it even when I was actively playing SMM1. Honestly though, creating this alt account was the first step towards something greater, at first I made it just to upload dumb consistency levels and unoriginal ideas. But then I left the account alone for almost a year, and in that time the word precision craze started, and I, along with another group of people, made alt accounts just to upload dozens of word precision levels. Im pretty sure I wouldnt have been part of that group if I didnt already have another alt account, I would have uploaded word precision in my main account, and run out of upload slots. So there would have been way less word precision around. I remember telling someone who had 5 accounts that there was no reason to have those if they still had upload slots on their main account. But I understood them now.
ZzZzZzZ was to make garbage without infecting my main account with it. And 7Z was so I wouldnt fill my main account with easy word precision levels. I then went on to make two more alt accounts, to bring the poké-precision series to life. I ended up with over 180 word precision levels in SMM1, 3 of them are in this video. And all of this only happened because I started agreeing with the idea of separating certain levels from your main account if you want to keep the current standards on it. Thanks to this alt account... or thanks to me hating consistency levels. Was that too long of an explanation for why I didnt want to say I had forgotten about this alt account? Probably, I could have just said I didnt forget. Anyway, I guess I should talk about the actual levels in the video now.
Wikes Spaifu Double (0:00)
Rewatching my clear of this level I couldnt believe I did this in 2017, it made me wonder how hard this is compared to the stuff Ive made in the last 3 years, I like to think Ive improved a lot, but even now this would take hours. This already had its own clear video, but since Im showcasing 4 more double levels, it made sense to include it here too. For this double I actually buffed a lot of things from the original version, I didnt do that for the other 4. This was also recorded before I got my new capture card so its not 60fps, everything else in this video is though. So whats Wikes Spaifu? A joke Braden made by switching the letters of Spikes Waifu.
The Z7 is bad. Double (2:15)
I made this in 2018, and it was actually a triple, and also a buffed version of the original, but just like with Mewtwo, I changed my mind and decided to focus on other things. This is probably the easiest level in the video though.
Mewtwo Double (3:56)
When I said I had 2 levels left to clear check in SMM1 and a secret third level that might get scrapped, this wasnt it. I made it in 2019 and it was going to be a double of the pre-nerf version of Mewtwo, but I brought back the nerfs and then I actually it existed. I probably blocked it from my mind after I made Blue Battle. I also forgot to add a way to reach the goal after the second Mewtwo, so I had to beat this twice, thats why the ending is shaped like an L.
ev_braks Donut Dash Double (5:51)
The original version took me 7 attempts, so at some point last season brak said he wondered how long it would take me if I tried it again, and I said Id be more interested in seeing how long a double version of it would take. I created it shortly after that but never tried it until just earlier this week. No, it didnt take 7 or 14 attempts.
MissingNo. Double (7:26)
I miss the disco sound effect tbh. I made this after clearing my other 3 double levels and realizing Mew Double was too hard. I found it funny that Fritzef did this one first. It took me longer than the other 3 new ones, mainly because I havent done midairs in forever, and I was doing the SMM2 shell jump timing, which is much earlier. Also I made sure to lower the audio for this part of the video and to show what the level looks like in editor in case people dont know why Im taking such a weird path.
TWITCH: https://www.twitch.tv/the_z7 Double Levels by ZzZzZzZ [MARIO MAKER 1]](https://i.ytimg.com/vi/sCY3u7g4jSo/mqdefault.jpg)
![Poké-Precision (#081-#100) by Red and Blue [MARIO MAKER 1]
Back with my favorite level series. Its crazy that we uploaded the first 100 levels in less than 2 months. With some very difficult ones here and there. The hardest level in this batch is Gengar, starts with a 2F p-jump and it has some tricky jumps like the one between the N and the G.
Speed strats for the levels in this batch are a little bit less obvious and sometimes harder to do. For example, in Doduo you can first cycle the winged cloud if you jump inside the first O to the other donut. A 2F jump at the beginning of Krabby. You can also skip going below the M in Muk which saves a lot of time over the coaster clip, it might also be possible to jump from the spring in its original position to grab the coin in the muncher and reach the K on the same jump if you have the perfect angle and speed, but I kinda doubt it. And if it is possible its probably way too hard. The strats I used at Haunter might not have been intentional. And theres a lot of other speed strats you can see in this video in Gastly, Cloyster, and many other levels.
Also, the pokémon levels #101-#120 were uploaded on October 25th. And for once were out of upload slots. Im confident well get to 1300 stars, (which unlocks 10 more slots), somewhat soon. A little help would be appreciated, but were not in a rush.
My TWITCH: https://twitch.tv/the_z7 Poké-Precision (#081-#100) by Red and Blue [MARIO MAKER 1]](https://i.ytimg.com/vi/sqIUvrVlMso/mqdefault.jpg)
![The End [MARIO MAKER 2]
Intro pretty much explains it, but Ill say it again, I decided to go for 77777 in endless expert after reaching 10000. Originally I expected this to take much longer, but the year 2020 forced people to stay at home more, giving me a lot of extra play time. So here it is now, and if I didnt slow down so much, I actually could have made it happen last year, but Im glad I took so many breaks. Anyway, this is how the grind went...
10000: At first I played expert only to reach 100 and unlock the costume from it, but a few weeks later on a day I didnt know what to play I loaded up expert and after a while I reached 10K in October 2019. Just a little over 3 months after the game came out.
20000: Shortly after reaching 10K I joined the precision crew, and that turned into another massive grind fest, leading me to take a few breaks, one to play more precision crew levels, another because I wanted to wait for #2 to get the crown before I kept going; and the final break was to play Pokémon Sword and Shield that came out around that time. But eventually I came back and reached 20K in February 2020.
30000: A month after reaching 20K, the most boring filler arc of 2020 started, commonly referred to as the pandemic/quarantine/lockdown. This meant I couldnt stream for like 7 months, but on a more related note, like I mentioned earlier, it gave me a lot more time to play, so I reached 30K just before the end of March 2020.
40000: The pace I picked up on the road to 30K continued, so once again I was able to beat another 10000 levels in under 60 days, reaching 40K in late May 2020.
50000: Seeing that I was so close to achieving comedy, AKA 42069, I decided to get there quickly, but then took another break, the longest one I had taken so far. June 2020 was the month when I finally cleared every precision crew level (gotta point out however that nowadays theres a lot of precision crew levels I havent cleared because I just dont want to bother with some of them), and a few days after that the first part of the Sword and Shield DLC came out, so my break from expert ended up lasting over one month. Once that was all done though, I returned to expert again, and reached 50K in August 2020.
60000: I took less breaks around this time so I reached 60K in September 2020, in just under 40 days actually. Meaning that I was playing over 250 levels on average around time, which usually takes 8-10 hours in expert depending on your luck. Knowing this I realized that 77777 before the end of the year was possible.
70000: After acquiring all that information, most people would have used it as motivation to speed up, but I instead slowed down. September 2020 was the month when I got back into streaming, so I stopped playing expert offstream as much, partly to grind my latest level at the time but also because it felt weird that my viewers had only seen about 1K out of the 60K+ levels. In November 2020, the second part of the Sword and Shield DLC came out, slowing down the process even more. But after all that, plus another one month break, 70K was reached on January 2021.
77777: The final obstacle, surely this would be much faster, right? No. Usually when Im close to finishing a long grind, I get to a point where I dont want it to end anymore, and it wasnt any different this time. I didnt take any more one month breaks, but instead took a ton of breaks of one or two weeks. At least this allowed me to reach the goal on 07/07. As you can see in the video, I wanted to finish with 77 lives, and I cant even begin to describe how nervous I was about that, which is why I was moving so slowly at the end. And thankfully, I managed to pull it off.
Timestamps:
00:00 - Intro
00:09 - Pokémon Sword/Shield Gym Leader Battle ♪
02:43 - ?
02:51 - Pokémon Masters Wally Battle ♪
03:50 - Max points
04:52 - Pokémon Masters Battle Villa Boss ♪
05:28 - Music level
05:49 - Close calls
08:06 - Again?
08:27 - Pokémon Masters Lear Battle ♪
08:54 - Auto
09:12 - Funny death montage
11:07 - Another music level
11:43 - Pokémon Black 2/White 2 Gym Leader Last Pokémon ♪
14:27 - Auto again
14:59 - Final Level - Pokémon Diamond/Pearl Cynthia Piano Encounter ♪
17:42 - Outros
18:00 - Pokémon Sword/Shield Gym Leader Victory ♪
19:02 - To those who want me to go for 100K
This may come as a surprise, but I decided that this will be my final video. Im not retiring from this game though, just from uploading videos, even if Mario Maker 3 comes out at some point in the future. I will continue doing streams on twitch, so feel free to stop by there. I also prepared a few other videos though, they will remain in an unlisted playlist that you should be able to find if you go to my channel home page, but thats all from me on youtube. Peace! ✌
TWITCH: https://twitch.tv/the_z7 The End [MARIO MAKER 2]](https://i.ytimg.com/vi/t-Cmjfy4zQU/mqdefault.jpg)
![Orbs & Impregnable Defense by Katz [MARIO MAKER 2]
Also known as Impregnated Descense, depending on who you ask.
Orbs (0:00)
I wasnt planning to include this because I didnt record it, but I wanted to make the video longer so I remade it and played it again from course bot (to avoid inflating the clear rate).
Impregnable Defense (0:42)
At the time that Im writing this, Impregnated Descense, which is what I call it, is currently considered the hardest level in the precision crew. I tried it for a bit the day it was uploaded and only got to the thwomps. The levels short but you need to practice a lot, at one point the grind turned into just practicing the bomb surf because it was the only thing I couldnt do. The rest of it wasnt easy, the bomb surf was that much harder for me, it kept me away from wanting to try the level for almost 3 months. The way you have to control your bounces is so specific, I even said I couldnt do it with joycons, but that was just a dumb excuse.
Eventually the crew moved to https://makerteams.net/ and yes, Im bringing it up again, trump jumps got banned from the crew, and levels that had them were removed from the system. Remembering this makes me happy. That day I went to drink some coffee, and when I got back I was told about the change. The way I reacted was great too, That was the most legendary cup of coffee Ive ever had, it basically got rid of the trash. But stuff was about to get even better, from my point of view at least, some people started going crazy when they heard they would lose points and... I had too much fun reading peoples rage comments about it, not only because they were ridiculous, but also because I unchecked my clears off of trump jump levels long before using the new system was even considered, which was a nice flex. That also meant I wasnt going to lose points, and being among the only people in the crew that dont care about points, it was an even bigger flex. And to clarify, people leaving the crew wasnt what I thought was funny, what I found funny was the reason why they were leaving, losing (meaningless) points.
Anyway, a few days later I reached the final obstacle in my journey to clear every precision crew level, it was time to try it again. After becoming consistent at the spring throw, and doing the bomb surf a total of one time in editor I started grinding, might as well try to be lucky. It didnt work. Sometimes I was able to reach the key door 5 times in consecutive attempts but that wasnt good enough, I just needed more practice on the bomb surf. Eventually I got it a few more times in editor and when attempts started to get past it, a lot of them died to bonking the Jebaited red block thats right after it, because I kept jumping too early. I got past the block 6 times, 2 of those times were nais, and the other 4 were prenais, though on one of those prenais I didnt even die, I was just taking too long so I got annoyed and restarted.
I actually left a comment on this level, which is the most well thought out comment Ive ever posted, but considering Ive only ever posted one other comment before it, one of the premade stickers, I guess it didnt have much competition. When I exited the level I felt empty inside knowing I had no crew levels left to grind. So was the journey worth it? No. And at some point Ill stop playing every single crew level that gets uploaded and only do the ones that seem fun. But Im glad I did it anyway. The End. :p
By the way, my clear video of Orbs is spliced, I doubt anyone would notice it or care, since Ive already cleared the level before, but I still wanted to mention it.
My maker ID: 84L-SXT-PTF.
TWITCH: https://twitch.tv/the_z7 Orbs & Impregnable Defense by Katz [MARIO MAKER 2]](https://i.ytimg.com/vi/t2sYx0Gt0QQ/mqdefault.jpg)
![Forsaken Mario: Underworld by Karma [MARIO MAKER 1]
Redemption. I didnt star because this maker was the first person (that we know of) to have used dev exits in blind kaizo race levels. He did it twice. And I dont want to star his levels because of that. Actually I starred the level accidentally once, but I was able to reset the console before it registered it, thankfully. :p
So I got this in 100 man during my stream 2 days ago. It was funny cause I killed a Yoshi for fun earlier in the stream and when I had a dumb death on another level someone said yoshi karma. Then this level comes up... So yeah, got literal Karma. Jebaited
The level itself isnt too hard if you know what to do, but not good for playing blind, specially the chain chomp climb thing, I had no idea how to time that. Oh, and the other chain chomp climb thing was also weird, but I never actually got there when playing it in 100 man, but if I did I would have failed it for sure. I had 5 really dumb nais.
My TWITCH: https://twitch.tv/the_z7 Forsaken Mario: Underworld by Karma [MARIO MAKER 1]](https://i.ytimg.com/vi/t4WsFYo1NsY/mqdefault.jpg)
![Necropolis by Quiet_Life [MARIO MAKER 2]
4 Precision Crew levels.
Nightmare Before Christmas #TP (0:00)
I like the conveyor parts, its not something I see used much in precision crew. I was lucky and didnt die on the last trick. But maybe its easier than it seems, I dont know.
More Than One Can Bear #TP (0:58)
This ones pretty cool. Whenever I missed the 4th key coin, which happened a lot; Id keep playing to practice the last 10 seconds of the level, so my only deaths there were at the bomb because I was dumb and didnt want to use the platform before it.
Moonage Daydream #TP (2:00)
Another cool low gravity level with a tough ending. This level actually took me longer than Necropolis, because it was the first thing I played after not touching this game in like 2 weeks (I was playing SMM1), but its probably a bit easier than it. I had like 5 deaths on the last trick.
Necropolis #TP (2:54)
The sequel to Erebus Dungeon, which I cleared on a previous video. Its apparently much harder, but I beat it in half the time. I guess it helped that I watched a streamer grinding this for several hours before I played it. Image training can be pretty good for me, it wont make always make a level free, but it has the potential to shorten the grind time significantly, which is probably what happened in this case.
My maker ID: 84L-SXT-PTF.
TWITCH: https://twitch.tv/the_z7 Necropolis by Quiet_Life [MARIO MAKER 2]](https://i.ytimg.com/vi/tRh135kukhk/mqdefault.jpg)
![seven precise pieces #bkr by snaggy [MARIO MAKER 1]
Old blind kaizo race level which I wanted to beat without the checkpoints. I recorded this quite a long time ago, but wasnt sure if I would upload the video, but here it is anyway.
Its pretty cool that snaggy decided to make a precision level for a kaizo race. I wanted to do it, but I figured anything I made would be too difficult or too tedious, so it wouldnt be accepted, so I didnt try to make it. Id say all the sections in this level were pretty fair, some jumps did feel like they were way too hard compared to the rest in their respective section and some could take an attempt or two to figure out, like the vine section; but it was manageable. I actually bonked at the end of the p-switch room, but it was lenient enough to still let me get through.
My TWITCH: https://twitch.tv/the_z7 seven precise pieces #bkr by snaggy [MARIO MAKER 1]](https://i.ytimg.com/vi/u3bFG1Hmozc/mqdefault.jpg)
![Poké-Precision (#063-#080) by Red and Blue [MARIO MAKER 1]
18 more levels, and 3 of them, (Alakazam, Machamp and Golem) are arguably harder than Nidoking and Nidoqueen, but that probably depends on the player. We uploaded levels for the pokémon #081 to #100 just 3 days before the release date of this video. Kinda crazy that were already at 100 in just over a month since we started.
This batch of levels also includes 2 more water levels, which are a nice variation. Speaking of, we have a few more different ideas for this style of levels. Bellsprout is one of the more obvious examples, where the first letters are on the top and the last ones are on the bottom. We used magikoopas for the first time on Abra and Kadabra, making sure the RNG part of them wasnt unfair. A clown car in Machoke, thwomps in Graveler, etc. And one of my favorites is, (again), a fire type with crazy speed strats that are harder to do, but very satisfying to pull off because the fire bars and burners line up perfectly, Im talking about Rapidash, but going slow is recommended to make the level a bit easier... :p
My TWITCH: https://twitch.tv/the_z7 Poké-Precision (#063-#080) by Red and Blue [MARIO MAKER 1]](https://i.ytimg.com/vi/u5jbBKAjQcg/mqdefault.jpg)
![Hamster Huey & The Gooey KaЫooie by SR|Eмilia [MARIO MAKER 1]
Ive had this game for over 3 years since a day before it was released and Im still bad at it. Okay, if youve been watching for a while, for over a year to be exact, you might recognize this level. I beat the original version of this level exactly one year ago, on October 28th of 2017, and I wrote that first sentence in the description as well, except instead of 3 years, I wrote 2 years. Reason why I wrote that was because of how long the level took me, even though I had my first 2 nais on it on the first few hours of attempts. This time, the level took less time, even though it was buffed a bit, but my opinion remains the same, Im still bad at this game. This is my (now unlisted) video of the original version of the level: https://youtu.be/LFZDFfahUuM
The original version of this level had two phantom jumps, which were globally patched on November 2017, so this level, and many others became impossible as a result. It didnt seem to be a problem for a while, we just had to hope people wouldnt report it, and then it should be fine, but eventually people did it and Nintendo deleted the level. Emilia recreated the entire level, buffed some parts and reuploaded it shortly after that. I was going to try to get first clear, but then I noticed that the same person who took first clear on the original, did it again on this version... So I just left it there for a while, mostly because the WR of 1:20:005 scared me, he went over the time limit, so I figured the timer was insanely tight.
3 months later I decided to check the level in editor, it didnt seem like much had actually been changed to make the timer tighter, other than making my strategy for the beginning impossible. The only real problem was that there was another midair. The midair itself wasnt too hard, Ive become so much more consistent at midairs than I was last year; the hard part was wearing that shellmet on tracks right after it, it was so jank for me. A lot of my runs died here.
Even with all the buffs, the most annoying way to lose a run for me was when I missed the wall jump at 1:39, I dont know why, but it happened so many times, and I basically never failed any of the other wall jumps. Whatever. I failed the final midair at least 5 times, not sure, I didnt really count. And had 2 major time outs, the first one I thought it was a good run, but after analyzing it I noticed some obvious time losses. The second time out... It was so dumb, you can see it at the beginning of the video, I clearly had enough time, but I didnt realize I was still holding up and ruined it... Embarassing.
My TWITCH: https://twitch.tv/the_z7 Hamster Huey & The Gooey KaЫooie by SR|Eмilia [MARIO MAKER 1]](https://i.ytimg.com/vi/uknVTeaIZvE/mqdefault.jpg)
![Fear Factory by Anemia [MARIO MAKER 2]
3 Precision Crew levels by Anemia.
Here and There (0:00)
3DW level? Never thought Id see Anemia make one of those, but as expected its way better than both of my 3DW levels combined. I had one death at the last jump cause I was dumb and tried to do it without twirling. :p
Fear Factory (0:44)
This one is pretty simple, but still cool.
Terror Tract (1:36)
Apparently people struggled a bit with this one, I unfortunately didnt get to race cause I was getting destroyed by another level at the time. But I finally had time to try it a few days ago and got to the end in just minutes, so I decided to beat it without the checkpoints.
My maker ID: 84L-SXT-PTF.
TWITCH: https://twitch.tv/the_z7 Fear Factory by Anemia [MARIO MAKER 2]](https://i.ytimg.com/vi/vK6Di4bCavI/mqdefault.jpg)