Uploaded August 2021 | Updated September 2026, 1 week ago
Intro pretty much explains it, but I'll say it again, I decided to go for 77777 in endless expert after reaching 10000. Originally I expected this to take much longer, but the year 2020 forced people to stay at home more, giving me a lot of extra play time. So here it is now, and if I didn't slow down so much, I actually could have made it happen last year, but I'm glad I took so many breaks. Anyway, this is how the grind went...
10000: At first I played expert only to reach 100 and unlock the costume from it, but a few weeks later on a day I didn't know what to play I loaded up expert and after a while I reached 10K in October 2019. Just a little over 3 months after the game came out.
20000: Shortly after reaching 10K I joined the precision crew, and that turned into another massive grind fest, leading me to take a few breaks, one to play more precision crew levels, another because I wanted to wait for #2 to get the crown before I kept going; and the final break was to play Pokémon Sword and Shield that came out around that time. But eventually I came back and reached 20K in February 2020.
30000: A month after reaching 20K, the most boring filler arc of 2020 started, commonly referred to as the pandemic/quarantine/lockdown. This meant I couldn't stream for like 7 months, but on a more related note, like I mentioned earlier, it gave me a lot more time to play, so I reached 30K just before the end of March 2020.
40000: The pace I picked up on the road to 30K continued, so once again I was able to beat another 10000 levels in under 60 days, reaching 40K in late May 2020.
50000: Seeing that I was so close to achieving comedy, AKA 42069, I decided to get there quickly, but then took another break, the longest one I had taken so far. June 2020 was the month when I finally cleared every precision crew level (gotta point out however that nowadays there's a lot of precision crew levels I haven't cleared because I just don't want to bother with some of them), and a few days after that the first part of the Sword and Shield DLC came out, so my break from expert ended up lasting over one month. Once that was all done though, I returned to expert again, and reached 50K in August 2020.
60000: I took less breaks around this time so I reached 60K in September 2020, in just under 40 days actually. Meaning that I was playing over 250 levels on average around time, which usually takes 8-10 hours in expert depending on your luck. Knowing this I realized that 77777 before the end of the year was possible.
70000: After acquiring all that information, most people would have used it as motivation to speed up, but I instead slowed down. September 2020 was the month when I got back into streaming, so I stopped playing expert offstream as much, partly to grind my latest level at the time but also because it felt weird that my viewers had only seen about 1K out of the 60K+ levels. In November 2020, the second part of the Sword and Shield DLC came out, slowing down the process even more. But after all that, plus another one month break, 70K was reached on January 2021.
77777: The final obstacle, surely this would be much faster, right? No. Usually when I'm close to finishing a long grind, I get to a point where I don't want it to end anymore, and it wasn't any different this time. I didn't take any more one month breaks, but instead took a ton of breaks of one or two weeks. At least this allowed me to reach the goal on 07/07. As you can see in the video, I wanted to finish with 77 lives, and I can't even begin to describe how nervous I was about that, which is why I was moving so slowly at the end. And thankfully, I managed to pull it off.
Timestamps:
00:00 - Intro
00:09 - Pokémon Sword/Shield Gym Leader Battle ♪
02:43 - ?
02:51 - Pokémon Masters Wally Battle ♪
03:50 - Max points
04:52 - Pokémon Masters Battle Villa Boss ♪
05:28 - Music level
05:49 - Close calls
08:06 - Again?
08:27 - Pokémon Masters Lear Battle ♪
08:54 - Auto
09:12 - Funny death montage
11:07 - Another music level
11:43 - Pokémon Black 2/White 2 Gym Leader Last Pokémon ♪
14:27 - Auto again
14:59 - Final Level - Pokémon Diamond/Pearl Cynthia Piano Encounter ♪
17:42 - Outros
18:00 - Pokémon Sword/Shield Gym Leader Victory ♪
19:02 - To those who want me to go for 100K
This may come as a surprise, but I decided that this will be my final video. I'm not retiring from this game though, just from uploading videos, even if Mario Maker 3 comes out at some point in the future. I will continue doing streams on twitch, so feel free to stop by there. I also prepared a few other videos though, they will remain in an unlisted playlist that you should be able to find if you go to my channel home page, but that's all from me on youtube. Peace! ✌
TWITCH: twitch.tv/the_z7
Intro pretty much explains it, but I'll say it again, I decided to go for 77777 in endless expert after reaching 10000. Originally I expected this to take much longer, but the year 2020 forced people to stay at home more, giving me a lot of extra play time. So here it is now, and if I didn't slow down so much, I actually could have made it happen last year, but I'm glad I took so many breaks. Anyway, this is how the grind went...
10000: At first I played expert only to reach 100 and unlock the costume from it, but a few weeks later on a day I didn't know what to play I loaded up expert and after a while I reached 10K in October 2019. Just a little over 3 months after the game came out.
20000: Shortly after reaching 10K I joined the precision crew, and that turned into another massive grind fest, leading me to take a few breaks, one to play more precision crew levels, another because I wanted to wait for #2 to get the crown before I kept going; and the final break was to play Pokémon Sword and Shield that came out around that time. But eventually I came back and reached 20K in February 2020.
30000: A month after reaching 20K, the most boring filler arc of 2020 started, commonly referred to as the pandemic/quarantine/lockdown. This meant I couldn't stream for like 7 months, but on a more related note, like I mentioned earlier, it gave me a lot more time to play, so I reached 30K just before the end of March 2020.
40000: The pace I picked up on the road to 30K continued, so once again I was able to beat another 10000 levels in under 60 days, reaching 40K in late May 2020.
50000: Seeing that I was so close to achieving comedy, AKA 42069, I decided to get there quickly, but then took another break, the longest one I had taken so far. June 2020 was the month when I finally cleared every precision crew level (gotta point out however that nowadays there's a lot of precision crew levels I haven't cleared because I just don't want to bother with some of them), and a few days after that the first part of the Sword and Shield DLC came out, so my break from expert ended up lasting over one month. Once that was all done though, I returned to expert again, and reached 50K in August 2020.
60000: I took less breaks around this time so I reached 60K in September 2020, in just under 40 days actually. Meaning that I was playing over 250 levels on average around time, which usually takes 8-10 hours in expert depending on your luck. Knowing this I realized that 77777 before the end of the year was possible.
70000: After acquiring all that information, most people would have used it as motivation to speed up, but I instead slowed down. September 2020 was the month when I got back into streaming, so I stopped playing expert offstream as much, partly to grind my latest level at the time but also because it felt weird that my viewers had only seen about 1K out of the 60K+ levels. In November 2020, the second part of the Sword and Shield DLC came out, slowing down the process even more. But after all that, plus another one month break, 70K was reached on January 2021.
77777: The final obstacle, surely this would be much faster, right? No. Usually when I'm close to finishing a long grind, I get to a point where I don't want it to end anymore, and it wasn't any different this time. I didn't take any more one month breaks, but instead took a ton of breaks of one or two weeks. At least this allowed me to reach the goal on 07/07. As you can see in the video, I wanted to finish with 77 lives, and I can't even begin to describe how nervous I was about that, which is why I was moving so slowly at the end. And thankfully, I managed to pull it off.
Timestamps:
00:00 - Intro
00:09 - Pokémon Sword/Shield Gym Leader Battle ♪
02:43 - ?
02:51 - Pokémon Masters Wally Battle ♪
03:50 - Max points
04:52 - Pokémon Masters Battle Villa Boss ♪
05:28 - Music level
05:49 - Close calls
08:06 - Again?
08:27 - Pokémon Masters Lear Battle ♪
08:54 - Auto
09:12 - Funny death montage
11:07 - Another music level
11:43 - Pokémon Black 2/White 2 Gym Leader Last Pokémon ♪
14:27 - Auto again
14:59 - Final Level - Pokémon Diamond/Pearl Cynthia Piano Encounter ♪
17:42 - Outros
18:00 - Pokémon Sword/Shield Gym Leader Victory ♪
19:02 - To those who want me to go for 100K
This may come as a surprise, but I decided that this will be my final video. I'm not retiring from this game though, just from uploading videos, even if Mario Maker 3 comes out at some point in the future. I will continue doing streams on twitch, so feel free to stop by there. I also prepared a few other videos though, they will remain in an unlisted playlist that you should be able to find if you go to my channel home page, but that's all from me on youtube. Peace! ✌
TWITCH: twitch.tv/the_z7
![Orbs & Impregnable Defense by Katz [MARIO MAKER 2]
Also known as Impregnated Descense, depending on who you ask.
Orbs (0:00)
I wasnt planning to include this because I didnt record it, but I wanted to make the video longer so I remade it and played it again from course bot (to avoid inflating the clear rate).
Impregnable Defense (0:42)
At the time that Im writing this, Impregnated Descense, which is what I call it, is currently considered the hardest level in the precision crew. I tried it for a bit the day it was uploaded and only got to the thwomps. The levels short but you need to practice a lot, at one point the grind turned into just practicing the bomb surf because it was the only thing I couldnt do. The rest of it wasnt easy, the bomb surf was that much harder for me, it kept me away from wanting to try the level for almost 3 months. The way you have to control your bounces is so specific, I even said I couldnt do it with joycons, but that was just a dumb excuse.
Eventually the crew moved to https://makerteams.net/ and yes, Im bringing it up again, trump jumps got banned from the crew, and levels that had them were removed from the system. Remembering this makes me happy. That day I went to drink some coffee, and when I got back I was told about the change. The way I reacted was great too, That was the most legendary cup of coffee Ive ever had, it basically got rid of the trash. But stuff was about to get even better, from my point of view at least, some people started going crazy when they heard they would lose points and... I had too much fun reading peoples rage comments about it, not only because they were ridiculous, but also because I unchecked my clears off of trump jump levels long before using the new system was even considered, which was a nice flex. That also meant I wasnt going to lose points, and being among the only people in the crew that dont care about points, it was an even bigger flex. And to clarify, people leaving the crew wasnt what I thought was funny, what I found funny was the reason why they were leaving, losing (meaningless) points.
Anyway, a few days later I reached the final obstacle in my journey to clear every precision crew level, it was time to try it again. After becoming consistent at the spring throw, and doing the bomb surf a total of one time in editor I started grinding, might as well try to be lucky. It didnt work. Sometimes I was able to reach the key door 5 times in consecutive attempts but that wasnt good enough, I just needed more practice on the bomb surf. Eventually I got it a few more times in editor and when attempts started to get past it, a lot of them died to bonking the Jebaited red block thats right after it, because I kept jumping too early. I got past the block 6 times, 2 of those times were nais, and the other 4 were prenais, though on one of those prenais I didnt even die, I was just taking too long so I got annoyed and restarted.
I actually left a comment on this level, which is the most well thought out comment Ive ever posted, but considering Ive only ever posted one other comment before it, one of the premade stickers, I guess it didnt have much competition. When I exited the level I felt empty inside knowing I had no crew levels left to grind. So was the journey worth it? No. And at some point Ill stop playing every single crew level that gets uploaded and only do the ones that seem fun. But Im glad I did it anyway. The End. :p
By the way, my clear video of Orbs is spliced, I doubt anyone would notice it or care, since Ive already cleared the level before, but I still wanted to mention it.
My maker ID: 84L-SXT-PTF.
TWITCH: https://twitch.tv/the_z7 Orbs & Impregnable Defense by Katz [MARIO MAKER 2]](https://i.ytimg.com/vi/t2sYx0Gt0QQ/mqdefault.jpg)
![Forsaken Mario: Underworld by Karma [MARIO MAKER 1]
Redemption. I didnt star because this maker was the first person (that we know of) to have used dev exits in blind kaizo race levels. He did it twice. And I dont want to star his levels because of that. Actually I starred the level accidentally once, but I was able to reset the console before it registered it, thankfully. :p
So I got this in 100 man during my stream 2 days ago. It was funny cause I killed a Yoshi for fun earlier in the stream and when I had a dumb death on another level someone said yoshi karma. Then this level comes up... So yeah, got literal Karma. Jebaited
The level itself isnt too hard if you know what to do, but not good for playing blind, specially the chain chomp climb thing, I had no idea how to time that. Oh, and the other chain chomp climb thing was also weird, but I never actually got there when playing it in 100 man, but if I did I would have failed it for sure. I had 5 really dumb nais.
My TWITCH: https://twitch.tv/the_z7 Forsaken Mario: Underworld by Karma [MARIO MAKER 1]](https://i.ytimg.com/vi/t4WsFYo1NsY/mqdefault.jpg)
![Necropolis by Quiet_Life [MARIO MAKER 2]
4 Precision Crew levels.
Nightmare Before Christmas #TP (0:00)
I like the conveyor parts, its not something I see used much in precision crew. I was lucky and didnt die on the last trick. But maybe its easier than it seems, I dont know.
More Than One Can Bear #TP (0:58)
This ones pretty cool. Whenever I missed the 4th key coin, which happened a lot; Id keep playing to practice the last 10 seconds of the level, so my only deaths there were at the bomb because I was dumb and didnt want to use the platform before it.
Moonage Daydream #TP (2:00)
Another cool low gravity level with a tough ending. This level actually took me longer than Necropolis, because it was the first thing I played after not touching this game in like 2 weeks (I was playing SMM1), but its probably a bit easier than it. I had like 5 deaths on the last trick.
Necropolis #TP (2:54)
The sequel to Erebus Dungeon, which I cleared on a previous video. Its apparently much harder, but I beat it in half the time. I guess it helped that I watched a streamer grinding this for several hours before I played it. Image training can be pretty good for me, it wont make always make a level free, but it has the potential to shorten the grind time significantly, which is probably what happened in this case.
My maker ID: 84L-SXT-PTF.
TWITCH: https://twitch.tv/the_z7 Necropolis by Quiet_Life [MARIO MAKER 2]](https://i.ytimg.com/vi/tRh135kukhk/mqdefault.jpg)
![seven precise pieces #bkr by snaggy [MARIO MAKER 1]
Old blind kaizo race level which I wanted to beat without the checkpoints. I recorded this quite a long time ago, but wasnt sure if I would upload the video, but here it is anyway.
Its pretty cool that snaggy decided to make a precision level for a kaizo race. I wanted to do it, but I figured anything I made would be too difficult or too tedious, so it wouldnt be accepted, so I didnt try to make it. Id say all the sections in this level were pretty fair, some jumps did feel like they were way too hard compared to the rest in their respective section and some could take an attempt or two to figure out, like the vine section; but it was manageable. I actually bonked at the end of the p-switch room, but it was lenient enough to still let me get through.
My TWITCH: https://twitch.tv/the_z7 seven precise pieces #bkr by snaggy [MARIO MAKER 1]](https://i.ytimg.com/vi/u3bFG1Hmozc/mqdefault.jpg)
![Poké-Precision (#063-#080) by Red and Blue [MARIO MAKER 1]
18 more levels, and 3 of them, (Alakazam, Machamp and Golem) are arguably harder than Nidoking and Nidoqueen, but that probably depends on the player. We uploaded levels for the pokémon #081 to #100 just 3 days before the release date of this video. Kinda crazy that were already at 100 in just over a month since we started.
This batch of levels also includes 2 more water levels, which are a nice variation. Speaking of, we have a few more different ideas for this style of levels. Bellsprout is one of the more obvious examples, where the first letters are on the top and the last ones are on the bottom. We used magikoopas for the first time on Abra and Kadabra, making sure the RNG part of them wasnt unfair. A clown car in Machoke, thwomps in Graveler, etc. And one of my favorites is, (again), a fire type with crazy speed strats that are harder to do, but very satisfying to pull off because the fire bars and burners line up perfectly, Im talking about Rapidash, but going slow is recommended to make the level a bit easier... :p
My TWITCH: https://twitch.tv/the_z7 Poké-Precision (#063-#080) by Red and Blue [MARIO MAKER 1]](https://i.ytimg.com/vi/u5jbBKAjQcg/mqdefault.jpg)
![Hamster Huey & The Gooey KaЫooie by SR|Eмilia [MARIO MAKER 1]
Ive had this game for over 3 years since a day before it was released and Im still bad at it. Okay, if youve been watching for a while, for over a year to be exact, you might recognize this level. I beat the original version of this level exactly one year ago, on October 28th of 2017, and I wrote that first sentence in the description as well, except instead of 3 years, I wrote 2 years. Reason why I wrote that was because of how long the level took me, even though I had my first 2 nais on it on the first few hours of attempts. This time, the level took less time, even though it was buffed a bit, but my opinion remains the same, Im still bad at this game. This is my (now unlisted) video of the original version of the level: https://youtu.be/LFZDFfahUuM
The original version of this level had two phantom jumps, which were globally patched on November 2017, so this level, and many others became impossible as a result. It didnt seem to be a problem for a while, we just had to hope people wouldnt report it, and then it should be fine, but eventually people did it and Nintendo deleted the level. Emilia recreated the entire level, buffed some parts and reuploaded it shortly after that. I was going to try to get first clear, but then I noticed that the same person who took first clear on the original, did it again on this version... So I just left it there for a while, mostly because the WR of 1:20:005 scared me, he went over the time limit, so I figured the timer was insanely tight.
3 months later I decided to check the level in editor, it didnt seem like much had actually been changed to make the timer tighter, other than making my strategy for the beginning impossible. The only real problem was that there was another midair. The midair itself wasnt too hard, Ive become so much more consistent at midairs than I was last year; the hard part was wearing that shellmet on tracks right after it, it was so jank for me. A lot of my runs died here.
Even with all the buffs, the most annoying way to lose a run for me was when I missed the wall jump at 1:39, I dont know why, but it happened so many times, and I basically never failed any of the other wall jumps. Whatever. I failed the final midair at least 5 times, not sure, I didnt really count. And had 2 major time outs, the first one I thought it was a good run, but after analyzing it I noticed some obvious time losses. The second time out... It was so dumb, you can see it at the beginning of the video, I clearly had enough time, but I didnt realize I was still holding up and ruined it... Embarassing.
My TWITCH: https://twitch.tv/the_z7 Hamster Huey & The Gooey KaЫooie by SR|Eмilia [MARIO MAKER 1]](https://i.ytimg.com/vi/uknVTeaIZvE/mqdefault.jpg)
![Fear Factory by Anemia [MARIO MAKER 2]
3 Precision Crew levels by Anemia.
Here and There (0:00)
3DW level? Never thought Id see Anemia make one of those, but as expected its way better than both of my 3DW levels combined. I had one death at the last jump cause I was dumb and tried to do it without twirling. :p
Fear Factory (0:44)
This one is pretty simple, but still cool.
Terror Tract (1:36)
Apparently people struggled a bit with this one, I unfortunately didnt get to race cause I was getting destroyed by another level at the time. But I finally had time to try it a few days ago and got to the end in just minutes, so I decided to beat it without the checkpoints.
My maker ID: 84L-SXT-PTF.
TWITCH: https://twitch.tv/the_z7 Fear Factory by Anemia [MARIO MAKER 2]](https://i.ytimg.com/vi/vK6Di4bCavI/mqdefault.jpg)
![Collapsing Tower & Ice-9 by Autuumn [MARIO MAKER 2]
2 Precision Crew levels.
Collapsing Tower #TeamPrecision (0:00)
I wanted to include this in a precision compilation but its a bit long and on top of that I play really slow because in this attempt I was still learning the level. This was recorded in 30fps because I played it before I got my new capture card.
Ice-9 (1:39)
This one is a bit harder than Collapsing Tower, and also cooler. The first section is probably the hardest part, but once you make it through the big piranha plants the level becomes a lot more manageable. Thankfully I only died 5 times in the second section, in really dumb ways though, like walking off the E and the 9. But at least I didnt die to the buffer jump, so that was nice.
My maker ID: 84L-SXT-PTF.
TWITCH: https://twitch.tv/the_z7 Collapsing Tower & Ice-9 by Autuumn [MARIO MAKER 2]](https://i.ytimg.com/vi/vUonzEXxRT4/mqdefault.jpg)
![Road to 7777 (Levels 7191 to 7222) | 07/30/2026 [MARIO MAKER 2]
Stream starts: (0:00:00)
Super Expert: (0:06:25)
Practicing RevivalCheatins level: (0:36:17)
Attempting RevivalCheatins level: (0:40:03)
Clearing RevivalCheatins level: (2:27:25)
Super Expert continues: (2:34:56)
Streaming simultaneously on Twitch and YouTube. I mainly play Endless Super Expert, currently using skips to reach 7777 levels. I prefer playing without skips but I started this journey and I will finish it. I will go back to playing Super Expert No Skip after reaching 7777 levels in this current Super Expert run.
If you want to join the twitch streams and be able to use channel points to redeem stuff such as making me like a level I normally wouldnt, making me change character for 3 lives, making me save a yoshi or making me go back for world record on a level, go here: https://www.twitch.tv/the_z7
Sometimes you may hear some talking in the background, thats my wife gaby_mg, she usually plays online with friends around the same time that I stream. Sometimes our dogs will bark a lot too, please bear with it when it happens.
I currently havent enabled any kind of monetization on youtube so if you wish to support me monetarily, which is completely optional, consider doing it through twitch or, I suppose theres also this option: https://streamlabs.com/the_z7/tip Road to 7777 (Levels 7191 to 7222) | 07/30/2026 [MARIO MAKER 2]](https://i.ytimg.com/vi/w58PNszZ_mc/mqdefault.jpg)
![Free Fallin, Claw Machine & Mercurius by Autuumn [MARIO MAKER 2]
3 Precision Crew levels.
Free Fallin (0:00)
I like this level. It reminds me of those levels where you had to go through a small maze of enemies in the air, (although there were so many of them so they got boring quick), but this is better, and more unique. But for some reason the vine at the door is my favorite part of it, maybe because its so silly, and because most people dont like it. Also I was lucky with the ending, I managed to react just in time to pull it off first try.
Claw Machine (1:01)
Fun level, but claws are still weird, no matter how much I learn about them. Thankfully I was able to understand all of the tricks here for once. The door entry and the final jump were rough, but they felt pretty satisfying to get.
Mercurius (1:51)
I had to recreate this after seeing the S. I kept thinking doing a buffer jump into it would make it easier, but it turned out I was just being dumb, and it was better to just wing it. Doing a buffer jump didnt give me enough momentum to make it that far. The rest of the level wasnt free either, so I thought this would take me forever to clear, but thanks to the practice, the grind went better than expected. I managed to only have one death at the S and none at the end, it was nice.
My maker ID: 84L-SXT-PTF.
TWITCH: https://twitch.tv/the_z7 Free Fallin, Claw Machine & Mercurius by Autuumn [MARIO MAKER 2]](https://i.ytimg.com/vi/wDFkL6jCSnY/mqdefault.jpg)
![Tricky Mario: Vals Airspace by ヴァル [MARIO MAKER 1]
Jank level. 33 nais. I actually had this level bookmarked for a very long time, and being one of the earliest levels to be called the hardest for some reason made me feel like I had to beat it at some point... I hate this level. :p Not because of how long it took, but because of how jank it is for me. When I beat it, I didnt feel any satisfaction, I was just relieved that I didnt have to play it anymore. I did not enjoy this at all.
My TWITCH: https://twitch.tv/the_z7 Tricky Mario: Vals Airspace by ヴァル [MARIO MAKER 1]](https://i.ytimg.com/vi/wbCGUzepGiw/mqdefault.jpg)