SA2B Sky Rail M1 0:38.49 @son1cgu1tar
SA2B Sky Rail M1 0:38.49  @son1cgu1tar
Uploaded July 2011 | Updated September 2026, 2 weeks ago
Played on a Gamecube and Recorded with a DVD Recorder

Sky Rail is a level that you can cut a huge part of it, since you can avoid rising 2 mountains because of its location and the map design

Transfering from rail to rail is a matter of angle and the time that you press left/right - A

The Pumpkin mountain that Shadow landed at 0:19 doesn't exist on the DC version
There you can spin dash jump from the pumpkin mountain with a ring circle on or jump off from the rails toward the pumpkin mountain with rings/live capsules on it, then position on the sides of the mountain to perform a high spin dash jump toward the last pumpkin mountain and then proceed

The last Jump (Awesome) from the rails needs to be performed close or on the edge of the rails, if you miss it you will land on the lower part of the mountain and will lost time, and if you jump too early you may land on an inclination and this loses time

soniccenter.org
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son1cgu1tar |

SA2B Sky Rail M1 0:38.49

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