Uploaded July 2010 | Updated September 2026, 2 weeks ago
Travelling in space without directions
Thanks a lot SadisticMystic for telling me how to get back from the check2
Is kinda hard to find the right angle to go back, and the camera doesn't help
Once you break trough that room, the camera angle is the worst possible, and you have to know the path or else you won't reach the platform, also when the camera angle changes you have to take care or else you start going to a different direction and you won't reach it
And when you reach the platform, it is not over, you still need to travel in space again to go back from the Last Checkpoint(c5)
The camera angle at the time to go back from it is normal, but, you have to backtrack with no visual clues, is kinda hard, you have to know the exactly angle to land on the room before check2
Why do I have to backtrack ?
Because you get aditional rings once you pass on a checkpoint
20~39 = 5
40~59 = 10
60~79 = 20
80~89 = (Speed Up)
90~ or higher = (shield)
90~ or higher with a shield = (Magnetic Shield)
If you exceed this number, you will not get aditional rings but shields instead, so that's why I pass on the checkpoint with an certain amount of rings and then backtrack to get the other rings
GC has advantage of 3 rings, but, on GC version is impossible to backtrack from the Check2 cause you can't land on the corner(at the artificial chaos area) , and is impossible to get back from the Check5 to before the Check2 cause they inserted an higher invisible wall aside that area
So the benefits on GC and on DC
c1 = 5 rings c1 = 5 rings
c2 = 10 rings c2 = 5 rings
c3 = 10 rings c3 = 10 rings
c4 = 20 rings c4 = 10 rings
c5 = (shield) c5 = 20 rings
Total = 229 Total = 231
So in terms, DC has disavantage of 3 rings but, with this backtrack, you ending with 2 more rings than GC
Travelling in space without directions
Thanks a lot SadisticMystic for telling me how to get back from the check2
Is kinda hard to find the right angle to go back, and the camera doesn't help
Once you break trough that room, the camera angle is the worst possible, and you have to know the path or else you won't reach the platform, also when the camera angle changes you have to take care or else you start going to a different direction and you won't reach it
And when you reach the platform, it is not over, you still need to travel in space again to go back from the Last Checkpoint(c5)
The camera angle at the time to go back from it is normal, but, you have to backtrack with no visual clues, is kinda hard, you have to know the exactly angle to land on the room before check2
Why do I have to backtrack ?
Because you get aditional rings once you pass on a checkpoint
20~39 = 5
40~59 = 10
60~79 = 20
80~89 = (Speed Up)
90~ or higher = (shield)
90~ or higher with a shield = (Magnetic Shield)
If you exceed this number, you will not get aditional rings but shields instead, so that's why I pass on the checkpoint with an certain amount of rings and then backtrack to get the other rings
GC has advantage of 3 rings, but, on GC version is impossible to backtrack from the Check2 cause you can't land on the corner(at the artificial chaos area) , and is impossible to get back from the Check5 to before the Check2 cause they inserted an higher invisible wall aside that area
So the benefits on GC and on DC
c1 = 5 rings c1 = 5 rings
c2 = 10 rings c2 = 5 rings
c3 = 10 rings c3 = 10 rings
c4 = 20 rings c4 = 10 rings
c5 = (shield) c5 = 20 rings
Total = 229 Total = 231
So in terms, DC has disavantage of 3 rings but, with this backtrack, you ending with 2 more rings than GC







![(OLD)Crazy Gadget M3 1:35.74
Played on a Nintendo GameCube and Recorded with a DVD recorder
[Edit]
New Time 0:41.14
http://www.youtube.com/watch?v=h_TgR1O6wS4 (OLD)Crazy Gadget M3 1:35.74](https://i.ytimg.com/vi/rmIjHTrNJso/mqdefault.jpg)


