S1 (16-bit): Master Edition IV - Spring Yard ~ Extras @William5000000
S1 (16-bit): Master Edition IV - Spring Yard ~ Extras  @William5000000
Uploaded December 2016 | Updated September 2026, 2 weeks ago
This is the showing of the extras for Spring Yard in "Sonic 1 (16-bit): Master Edition IV – Final Phase".

This shows paths that I never took during the original recording of this zone. It's mostly because of the difficuly of certain paths.

Act 1:
The bottom path is harder. It's hard because of the moving platform part. The jump over 2 spike balls is very hard to make. After that, you actually have to anticipate the fast moving spike ball. When you see it go off-screen, that is the time to press the switch and go for it. You still have to watch out for that spike ball, though. One mistake, and it's down to the bottomless pit.

To view the playlist of the aftermath, click on this link:
youtube.com/playlist?list=PL8H4noaCcU1iadK7QORMbgHya8AkQ37nl
S1 (16-bit): Master Edition IV - Spring Yard ~ ExtrasDonkey Kong Country [GBA] SR - Neckys Revenge [101%]S2 (16-bit): Master Edition 3 Extra ST - Hill TopDonkey Kong Country [GBA] SR - Misty Mine [101%]Donkey Kong Country [GBA] SR - Platform Perils [101%]S3&K: Master Edition 2 Extra ST - Sandopolis, Act 1Donkey Kong Country [GBA] SR - Forest Frenzy [101%]Super Mario Land Series - Idiosyncratic-Style GameplayMega Man 2 [FC] - Heat Man Stage ~ Yoku BlocksSonic 2 (16-bit): Master Edition 3 - GuideDonkey Kong Country [GBA] SR - Snow Barrel Blast [101%]S3&K: Master Edition 2 Extra ST - Mushroom Hill, Act 1
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S1 (16-bit): Master Edition IV - Spring Yard ~ Extras

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