Uploaded July 2016 | Updated September 2026, 2 weeks ago
My 101% speedrun tutorial of 'Necky's Revenge' in "Donkey Kong Country" for the Game Boy Advance.
Full 101% speedrun tutorial:
youtube.com/playlist?list=PL8H4noaCcU1jt8qUOmntIhw7aTkle8zE_
NOTE: This tutorial is not meant to be friendly. There might be a bit of safeness. But to get the fastest possible time, these tricks must be performed.
Master Necky Snr.:
Master Necky Snr. is different from the SFC version. The battle is similar to the previous one in Monkey Mines, except Master Necky teams up with Master Necky Snr. to attack. Just like the battle in Monkey Mines, be sure to wait until the invincibility frames are gone before hitting either Master Necky Snr. or Master Necky. Make sure both of them are defeated at the same time. If only one of them is defeated, then the other one will attack by spitting 4 nuts, and that will lose time.
Kong cabin scene picture:
There's no camera animation, but defeating the 6th boss gives a picture.
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In order to get 101% in the Game Boy Advance version, every Bonus Room has to be found. Not only that, but every picture (as well as the K-O-N-G letters) has to be collected.
My 101% speedrun tutorial of 'Necky's Revenge' in "Donkey Kong Country" for the Game Boy Advance.
Full 101% speedrun tutorial:
youtube.com/playlist?list=PL8H4noaCcU1jt8qUOmntIhw7aTkle8zE_
NOTE: This tutorial is not meant to be friendly. There might be a bit of safeness. But to get the fastest possible time, these tricks must be performed.
Master Necky Snr.:
Master Necky Snr. is different from the SFC version. The battle is similar to the previous one in Monkey Mines, except Master Necky teams up with Master Necky Snr. to attack. Just like the battle in Monkey Mines, be sure to wait until the invincibility frames are gone before hitting either Master Necky Snr. or Master Necky. Make sure both of them are defeated at the same time. If only one of them is defeated, then the other one will attack by spitting 4 nuts, and that will lose time.
Kong cabin scene picture:
There's no camera animation, but defeating the 6th boss gives a picture.
----------
In order to get 101% in the Game Boy Advance version, every Bonus Room has to be found. Not only that, but every picture (as well as the K-O-N-G letters) has to be collected.

![Donkey Kong Country [GBA] SR - Misty Mine [101%]
My 101% speedrun tutorial of Misty Mine in Donkey Kong Country for the Game Boy Advance.
Full 101% speedrun tutorial:
https://www.youtube.com/playlist?list=PL8H4noaCcU1jt8qUOmntIhw7aTkle8zE_
NOTE: This tutorial is not meant to be friendly. There might be a bit of safeness. But to get the fastest possible time, these tricks must be performed.
Star Barrel section:
Make sure to wait a tiny bit before cartwheel into that Slippa. Otherwise, this section can cause trouble.
Bonus Room #1:
After getting the K-O-N-G letters, there is a reason for getting Expresso.
Picture floating to left of Expresso Token:
Expresso is required to backtrack in order to get the picture.
Bonus Room #2 approaching:
Expresso is dismounted because a TNT Barrel is required to enter Bonus Room #2. Waiting for a tiny bit reduces the risk of accidentally defeating a Klaptrap with a TNT Barrel.
Be sure to go to Funky and Cranky after this level.
In order to get 101% in the Game Boy Advance version, every Bonus Room has to be found. Not only that, but every picture (as well as the K-O-N-G letters) has to be collected. Donkey Kong Country [GBA] SR - Misty Mine [101%]](https://i.ytimg.com/vi/o9y-VCzvFOA/mqdefault.jpg)
![Donkey Kong Country [GBA] SR - Platform Perils [101%]
My 101% speedrun tutorial of Platform Perils in Donkey Kong Country for the Game Boy Advance.
Full 101% speedrun tutorial:
https://www.youtube.com/playlist?list=PL8H4noaCcU1jt8qUOmntIhw7aTkle8zE_
NOTE: This tutorial is not meant to be friendly. There might be a bit of safeness. But to get the fastest possible time, these tricks must be performed.
Bonus Room #1 skipping:
Skipping Bonus Room #1 is faster because it sets up for revisiting the level in order to do the Start+Select trick, thus skipping the waiting game.
Arrow Platforms:
After landing on an Arrow Platform, wait about 5-10 frames, then cartwheel off of it. This is very important to know for most of those platforms.
Army sections:
Armies are more annoying than in the SFC version.
Picture and letter O approaching:
Getting both the picture and the letter O in one pass is hard.
After Star Barrel:
This section is hard. Very hard if one chooses to play risky.
After letter N:
This section can be obnoxious if one chooses to play risky.
Gnawtys on Arrow Platforms:
This section is hard if one chooses to play risky. Cartwheeling off of the Arrow Platform with Gnawty on it is faster. But make sure to delay the cartwheel before moving in order to defeat 3 other Gnawtys. Fail to do that, and theres a chance that falling to the abyss may happen.
Advanced Krusha section:
This section is very hectic without slowing down. Make sure not to jump from an Arrow Platform at a high place, because for some reason, the Vine Barrel randomly doesnt spawn. If that happens, good luck getting pass that last Advanced Krusha on the Arrow Platform.
Last K-O-N-G letter:
See why the K-O-N-G letters are required to get 101%? Because collecting them in every level gives a picture.
Bonus Room #1:
The level is revisited to enter Bonus Room #1 and do the Start+Select trick, thus skipping the waiting game.
In order to get 101% in the Game Boy Advance version, every Bonus Room has to be found. Not only that, but every picture (as well as the K-O-N-G letters) has to be collected. Donkey Kong Country [GBA] SR - Platform Perils [101%]](https://i.ytimg.com/vi/oGom6O_4HXY/mqdefault.jpg)

![Donkey Kong Country [GBA] SR - Forest Frenzy [101%]
My 101% speedrun tutorial of Forest Frenzy in Donkey Kong Country for the Game Boy Advance.
Full 101% speedrun tutorial:
https://www.youtube.com/playlist?list=PL8H4noaCcU1jt8qUOmntIhw7aTkle8zE_
NOTE: This tutorial is not meant to be friendly. There might be a bit of safeness. But to get the fastest possible time, these tricks must be performed.
Letter G:
After getting the letter G, jumping from the rope to defeat on Neckies is faster.
After Bonus Room #1:
Be sure to defeat the Kritters on the left side before attempting to open Bonus Room #2 with a Barrel.
Be sure to go to Funky after this level.
In order to get 101% in the Game Boy Advance version, every Bonus Room has to be found. Not only that, but every picture (as well as the K-O-N-G letters) has to be collected. Donkey Kong Country [GBA] SR - Forest Frenzy [101%]](https://i.ytimg.com/vi/oucNzjQNO6U/mqdefault.jpg)
![Super Mario Land Series - Idiosyncratic-Style Gameplay
This is a demonstration (demo) of the idiosyncratic-style gameplay in the Super Mario Land series (excluding the first Wario Land).
Timestamps:
- 2D Unconventional Series [Start] ~ 0:00
- Super Mario Land ~ 0:05
- Super Mario Land 2: 6 Golden Coins ~ 8:32
- 2D Unconventional Series [Finish] ~ 24:12
Here is the simple story arc.
Sarasaland & Mario Land arc:
- Super Mario Land
- Super Mario Land 2: 6 Golden Goins
NOTE: The first Wario Land, albeit marketed as a direct sequel, is not a Super Mario game; it is a Wario game, and the events of it lead into Wario Land II (rather than Virtual Boy Wario Land). Super Mario Land Series - Idiosyncratic-Style Gameplay](https://i.ytimg.com/vi/p9moeEgvJEM/mqdefault.jpg)
![Mega Man 2 [FC] - Heat Man Stage ~ Yoku Blocks
A guide/walkthrough of how to get across the Yoku blocks in the Heat Man stage of Mega Man 2 for the Famicom.
The Yoku blocks are quite infamous for tripping up players, mostly at the end.
The strategy here is to go by the rhythm, as if one was on a countdown. With this strategy, this will reduce the need to jump on the Yoku block above the lower one. Mega Man 2 [FC] - Heat Man Stage ~ Yoku Blocks](https://i.ytimg.com/vi/pDEgGCzIvDI/mqdefault.jpg)

![Donkey Kong Country [GBA] SR - Snow Barrel Blast [101%]
My 101% speedrun tutorial of Snow Barrel Blast in Donkey Kong Country for the Game Boy Advance.
Full 101% speedrun tutorial:
https://www.youtube.com/playlist?list=PL8H4noaCcU1jt8qUOmntIhw7aTkle8zE_
NOTE: This tutorial is not meant to be friendly. There might be a bit of safeness. But to get the fastest possible time, these tricks must be performed.
Bonus Room #1 skipping:
Skipping Bonus Room #1 is faster because it sets up for revisiting the level in order to do the Start+Select trick, thus skipping the waiting game.
Bonus Room #2 approaching:
More Barrel Cannon physics strategy.
Bonus Room #2:
Its possible to one-cycle the fast spinning Barrel Cannon at the very start to get the letter O, but its pretty much frame perfect.
Bonus Room #3 approaching:
High chance of shooting into that wasp if one choses to one-cycle the fast spinning Barrel Cannon.
Bonus Room #1:
The level is revisited to enter Bonus Room #1 and do the Start+Select trick, thus skipping the waiting game.
In order to get 101% in the Game Boy Advance version, every Bonus Room has to be found. Not only that, but every picture (as well as the K-O-N-G letters) has to be collected. Donkey Kong Country [GBA] SR - Snow Barrel Blast [101%]](https://i.ytimg.com/vi/pK3-mtshJUo/mqdefault.jpg)

![Donkey Kong Country [GBA] SR - Barrel Cannon Canyon [101%]
My 101% speedrun tutorial of Barrel Cannon Canyon in Donkey Kong Country for the Game Boy Advance.
Full 101% speedrun tutorial:
https://www.youtube.com/playlist?list=PL8H4noaCcU1jt8qUOmntIhw7aTkle8zE_
NOTE: This tutorial is not meant to be friendly. There might be a bit of safeness. But to get the fastest possible time, these tricks must be performed.
Letter K approaching:
Normally, the shortcut would already be taken after getting the letter K. But getting a picture in the Winky Bonus is required to get 101%. So its faster to just get the Winky Token and then take the shortcut.
DK Barrel:
If Diddy wasnt available in Jungle Hijinxs and Coral Capers, he will be available now, especially after taking the shortcut.
Barrel Cannon physics:
The Barrel Cannon physics are different from the SFC version. In the GBA version, holding either Left or Right on the D-Pad while holding the B button gives movability after shooting out of the Barrel Cannon. Holding Right on the D-Pad without holding the B button after shooting out of the Barrel Cannon can make that section faster. By holding only Right on the D-Pad, the Barrel Cannon gives extra speed. Of course, this only works when the Barrel Cannon is shooting horizontally. It doesnt work when the Barrel Cannon is shooting diagonally (except for certain ones that give extra speed).
Bonus Room #1:
Dropping down while avoiding the 1st Barrel Cannon would be faster. However, its pretty much pixel perfect.
Letter N:
In the GBA version, the letter N is removed from the shortcut route. So the shortcut is skipped in order to get the letter N. The shortcut is taken afterwards.
Level ending:
Finishing a level as Donkey is important. In fact, finishing a world as Donkey is important. In order to get a picture, a world (Kongo Jungle) has to be finished by Donkey. Afterwards, that world has to be revisited to add 1% more to 101%.
Be sure to go to Candy after this level. In the GBA version, playing Candys dancing mini-game (as well as getting Perfect rating [1 Hit allowed]) is required to get 101%.
In order to get 101% in the Game Boy Advance version, every Bonus Room has to be found. Not only that, but every picture (as well as the K-O-N-G letters) has to be collected. Donkey Kong Country [GBA] SR - Barrel Cannon Canyon [101%]](https://i.ytimg.com/vi/pZvHJmJuol8/mqdefault.jpg)