S1 (16-bit): Master Edition IV - Checkpoint After Game Over @William5000000
S1 (16-bit): Master Edition IV - Checkpoint After Game Over  @William5000000
Uploaded December 2016 | Updated September 2026, 2 weeks ago
The showing of restarting at the checkpoint upon using a continue after getting a game over in "Sonic 1 (16-bit): Master Edition IV – Final Phase".

It seems nobody knows about this feature. When you get a game over, if you have a continue, you can restart at the checkpoint like in "Sonic 3 & Knuckles". Huge difference from the original "Sonic 1 (16-bit)".

OTHER CHANGE: Getting 50,000 points now earns you an extra life. Another difference from the original "Sonic 1 (16-bit)".

To view the playlist of the aftermath, click on this link:
youtube.com/playlist?list=PL8H4noaCcU1iadK7QORMbgHya8AkQ37nl
S1 (16-bit): Master Edition IV - Checkpoint After Game OverSuper Smash Bros. [N64] - Kirby CombosDonkey Kong Country [GBA] SR - Trick Track Trek [101%]Super Mario Bros. Classic Series - Arcade-Style GameplayTomb Raider III [PS] - Abnormal GameplayDonkey Kong Country [GBA] SR - Loopy Lights [101%]Super Smash Bros. [N64] - Yoshi CombosSonic 1 (16-bit): Master Edition IV – Final Phase - Z6-1Donkey Kong Country [GBA] SR - Oil Drum Alley [101%]Diddy Kong Racing - CutscenesDonkey Kong Country [GBA] SR - Candys Dance Studio 4 [101%]Donkey Kong Country [GBA] SR - Ice Age Alley [101%]
William5000000 |

S1 (16-bit): Master Edition IV - Checkpoint After Game Over

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER