Tomb Raider III [PS] - Abnormal Gameplay @William5000000
Tomb Raider III [PS] - Abnormal Gameplay  @William5000000
Uploaded May 2018 | Updated September 2026, 2 weeks ago
Abnormal gameplay of "Tomb Raider III" for the PlayStation.

WARNING: Incoming multiple handstands and failed swan dives! These were intentional! If you are prone to these, do not watch this video!

- Secret #1 ~ 0:16
- Swing Animation ~ 0:48
- Secret #2 ~ 1:31
- Highest Jump Fall Height ~ 2:39
- Secret #3 ~ 2:45
- Highest Jump Fall Height (Straight) ~ 3:03
- Good Monkey #1 ~ 4:25
- Semi-Trap Room ~ 5:49
- Highest Swan Dive Height ~ 7:38
- Good Monkey #2 ~ 8:01
- Another Swing Animation ~ 11:58
- Secret #4 ~ 14:20
- Secret #5 ~ 15:52
- Good Monkey #3 ~ 18:11
- Secret #6 ~ 18:30
- Short Route to Puzzle Element ~ 20:19
- Long Route ~ 20:56
- Standard Highest Safe Fall Height ~ 23:57
- Standard Highest Jump Fall Height ~ 24:49
- Puzzle Element ~ 25:25
- Tiger Strategy ~ 29:53, 30:13
- Bad Monkey ~ 30:58
- Inventory ~ 32:02
- Cutscene ~ 32:52
- Statistics ~ 34:50

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Changes & new features after "Tomb Raider II":
- Lara no longer makes a grunt sound when she bunks or bangs against the wall (new engine).
- Graphics are significantly different (new engine).
- Sound effects on everything have been changed (new engine).
- Midair grab speed after doing a running jump along with a standing jump has been buffed.
- Side Step button has been reconfigured to being the Walk button.
- Crawl and crouch-climbing abilities are introduced.
- Monkey bars are introduced.
- Sprint and diving roll abilities are introduced.
- Swing animation has been changed, due to the monkey bars being introduced.
- Wading in water is still a thing, but it was changed a bit, mostly after being one tile lower (slanted).
- Uneven tiles are introduced.
- Poisonous hazards are introduced.
- Flares now last for 30 seconds, rather than 60 seconds.
- Medipack color is now green, rather than red (PlayStation version).
- Camera on Lara's position has been shifted slightly to the left.
- The energy and breath meters still display the same from "Tomb Raider II", but the colors are noticeably different, and they are shifted very slightly to the left (PlayStation version).
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Tomb Raider III [PS] - Abnormal Gameplay

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