Uploaded April 2023 | Updated September 2026, 3 weeks ago
Composers: Borislav Slavov, Tilman Sillescu, Peter Antovski
Part I: Original Soundtrack (Re-Engineered)
00:00 - 01. Ryse: Son Of Rome Theme
04:51 - 02. Rome Theme
07:35 - 03. Mad Nero
10:16 - 04. The Beginning Of The End
12:59 - 05. SPQR
16:05 - 06. Father And Son
18:45 - 07. Summer's Theme (Light Mix)
20:19 - 08. Trial By Fire
22:23 - 09. The Brave Man Tastes Death Once
24:20 - 10. 14th Legion
26:48 - 11. Through The Woods
28:38 - 12. Rebel Heartland
30:38 - 13. Ryse Of A Hero
33:10 - 14. Beyond The Wall
35:01 - 15. The Horned King
37:03 - 16. Descend Into Darkness
39:17 - 17. Summer's Theme
40:50 - 18. Pax Romanum
42:32 - 19. Basilius' Orgy
43:51 - 20. I Am Damocles!
46:11 - 21. Wrath Of Nemesis
48:17 - 22. Desire For Vengeance
50:36 - 23. Lead The Charge
53:32 - 24. An Unsung Hero
56:02 - 25. Son Of Rome
Part II: Unreleased Music (Extended Score)
58:22 - 01. And So The Story Begins
1:01:10 - 02. Rome Theme (Light Mix)
1:03:54 - 03. The Beginning Of The End (Frantic Mix)
1:06:38 - 04. A Family Shattered
1:09:58 - 05. Civilization
1:12:18 - 06. Retribution
1:14:17 - 07. Summer's Theme (Alternative Version)
1:15:50 - 08. Invading Dover
1:19:26 - 09. Infiltrating The Aqueduct
1:23:34 - 10. Downfall Of King Oswald
1:26:00 - 11. A Fearful Place
1:27:45 - 12. Beyond The Wall (Frantic Mix)
1:29:35 - 13. Chieftain Of The Minotaur Tribe
1:33:05 - 14. Treachery
1:37:53 - 15. Pax Romanum (Frantic Mix)
1:40:28 - 16. Damage Control
1:45:15 - 17. Leftovers Of York
1:47:35 - 18. The Return Of Damocles
1:50:48 - 19. Enter The Colosseum
1:53:34 - 20. Grounds Of Glory
1:55:39 - 21. Battle Until Death
1:57:34 - 22. A Rigged Confrontation
2:00:03 - 23. An Unsung Hero (Alternative Version)
2:02:44 - 24. Final Chapter Of An Epos
2:06:58 - 25. Multiplayer Medley
2:10:27 - 26. Ryse: Son Of Rome Suite
Same thing as my Crysis 2 and 3 soundtracks. Tagging wisely its also quite similar to Crysis 3 and I always took the Original Soundtrack tags as base for so that they keep the artist's visions and concept in mind. I also added a handful of extra frantic layer versions to some tracks since in my opinion they are better than the ones they picked for the Original Soundtrack.
Composers: Borislav Slavov, Tilman Sillescu, Peter Antovski
Part I: Original Soundtrack (Re-Engineered)
00:00 - 01. Ryse: Son Of Rome Theme
04:51 - 02. Rome Theme
07:35 - 03. Mad Nero
10:16 - 04. The Beginning Of The End
12:59 - 05. SPQR
16:05 - 06. Father And Son
18:45 - 07. Summer's Theme (Light Mix)
20:19 - 08. Trial By Fire
22:23 - 09. The Brave Man Tastes Death Once
24:20 - 10. 14th Legion
26:48 - 11. Through The Woods
28:38 - 12. Rebel Heartland
30:38 - 13. Ryse Of A Hero
33:10 - 14. Beyond The Wall
35:01 - 15. The Horned King
37:03 - 16. Descend Into Darkness
39:17 - 17. Summer's Theme
40:50 - 18. Pax Romanum
42:32 - 19. Basilius' Orgy
43:51 - 20. I Am Damocles!
46:11 - 21. Wrath Of Nemesis
48:17 - 22. Desire For Vengeance
50:36 - 23. Lead The Charge
53:32 - 24. An Unsung Hero
56:02 - 25. Son Of Rome
Part II: Unreleased Music (Extended Score)
58:22 - 01. And So The Story Begins
1:01:10 - 02. Rome Theme (Light Mix)
1:03:54 - 03. The Beginning Of The End (Frantic Mix)
1:06:38 - 04. A Family Shattered
1:09:58 - 05. Civilization
1:12:18 - 06. Retribution
1:14:17 - 07. Summer's Theme (Alternative Version)
1:15:50 - 08. Invading Dover
1:19:26 - 09. Infiltrating The Aqueduct
1:23:34 - 10. Downfall Of King Oswald
1:26:00 - 11. A Fearful Place
1:27:45 - 12. Beyond The Wall (Frantic Mix)
1:29:35 - 13. Chieftain Of The Minotaur Tribe
1:33:05 - 14. Treachery
1:37:53 - 15. Pax Romanum (Frantic Mix)
1:40:28 - 16. Damage Control
1:45:15 - 17. Leftovers Of York
1:47:35 - 18. The Return Of Damocles
1:50:48 - 19. Enter The Colosseum
1:53:34 - 20. Grounds Of Glory
1:55:39 - 21. Battle Until Death
1:57:34 - 22. A Rigged Confrontation
2:00:03 - 23. An Unsung Hero (Alternative Version)
2:02:44 - 24. Final Chapter Of An Epos
2:06:58 - 25. Multiplayer Medley
2:10:27 - 26. Ryse: Son Of Rome Suite
Same thing as my Crysis 2 and 3 soundtracks. Tagging wisely its also quite similar to Crysis 3 and I always took the Original Soundtrack tags as base for so that they keep the artist's visions and concept in mind. I also added a handful of extra frantic layer versions to some tracks since in my opinion they are better than the ones they picked for the Original Soundtrack.







![Sonic Advance 2 (Re-Engineered Soundtrack) [XQ AGBPlay]
Composers: Tatsuyuki Maeda, Teruhiko Nakagawa, Yutaka Minobe
00:00 - 01. Opening
00:22 - 02. Title
00:31 - 03. Main Menu
01:35 - 04. Zone Select
02:25 - 05. Leaf Forest Zone - Act 1
04:50 - 06. Leaf Forest Zone - Act 2
07:20 - 07. Boss
09:53 - 08. Boss (Pinch)
10:57 - 09. Tails Cream Demo
12:23 - 10. Hot Crater Zone - Act 1
14:26 - 11. Hot Crater Zone - Act 2
16:37 - 12. Musical Plant Zone - Act 1
18:43 - 13. Musical Plant Zone - Act 2
20:53 - 14. Ice Paradise Zone - Act 1
23:41 - 15. Ice Paradise Zone - Act 2
27:32 - 16. Sky Canyon Zone - Act 1
30:02 - 17. Sky Canyon Zone - Act 2
32:14 - 18. Sky Canyon Zone - Boss
34:42 - 19. Knuckles Demo
36:15 - 20. Techno Base Zone - Act 1
39:26 - 21. Techno Base Zone - Act 2
42:33 - 22. Egg Utopia Zone - Act 1
45:30 - 23. Egg Utopia Zone - Act 2
47:52 - 24. Egg Utopia Zone - Boss
49:47 - 25. Egg Utopia Zone - Boss (Pinch)
51:20 - 26. Zone Select (XX-Zone)
52:18 - 27. XX-Zone
54:50 - 28. Final Boss
57:23 - 29. Final Boss (Pinch)
59:09 - 30. Ending
59:21 - 31. Special Stage
1:01:42 - 32. Special Stage (Pinch)
1:02:27 - 33. Special Stage Clear
1:03:19 - 34. Special Stage Lose
1:03:45 - 35. Zone Select (True Area 53 Zone)
1:04:42 - 36. True Area 53 Zone
1:06:28 - 37. Extra Ending
1:07:03 - 38. Staff Roll
1:08:54 - 39. Extra Demo 1
1:10:27 - 40. Extra Demo 2
1:12:26 - 41. Time Attack
1:13:44 - 42. Options
1:15:57 - 43. Link Communication
1:17:04 - 44. VS
1:18:12 - 45. VS Game
1:19:45 - 46. VS Retry
1:21:22 - 47. Trailer
These are high resolution AGBPlay renders of the Sonic Advance series. Everything was arranged, mixed, mastered and rendered myself including custom loop points and all. I tried to make the best sounding 24Bit Sonic Advance 1-3 soundtracks yet. I do not know if there were even any AGBPlay renders of the music yet. I used to only find midi based renders. The covers were also made by me. Hope you like it! Sonic Advance 2 (Re-Engineered Soundtrack) [XQ AGBPlay]](https://i.ytimg.com/vi/wuVpcbTeQ8w/mqdefault.jpg)


![Pokémon Yellow (Re-Engineered Soundtrack) [STEREO]
Composer: Junichi Masuda
00:00 - 01. Game Freak
00:02 - 02. Opening Movie
00:24 - 03. Pikachu!
00:26 - 04. Title Screen
02:11 - 05. Pallet Town
03:31 - 06. Professor Oak
04:17 - 07. Professor Oaks Laboratory
05:00 - 08. A Rival Appears
05:45 - 09. Battle! (Trainer)
09:01 - 10. Victory! (Trainer)
09:36 - 11. Road To Viridian City: Leaving Pallet Town
10:37 - 12. Battle! (Wild Pokémon)
12:08 - 13. Victory! (Wild Pokémon)
12:43 - 14. Pewter City
14:53 - 15. Pokémon Center
16:05 - 16. Viridian Forest
19:42 - 17. A Trainer Appears (Boy Version)
20:07 - 18. Guide
20:36 - 19. Pokémon Gym
21:48 - 20. Battle! (Gym Leader)
23:46 - 21. Victory! (Gym Leader)
25:07 - 22. Road To Cerulean City: Leaving Mt. Moon
26:11 - 23. A Trainer Appears (Girl Version)
26:37 - 24. Caves Of Mt. Moon
29:40 - 25. Theme Of Jessie And James
30:27 - 26. Cerulean City
31:43 - 27. To Bill: Leaving Cerulean City
32:36 - 28. Evolution
33:06 - 29. Vermilion City
34:09 - 30. The S.S. Anne
35:31 - 31. Cycling
36:57 - 32. Road To Lavender Town: Leaving Vermilion City
38:15 - 33. Lavender Town
41:18 - 34. Pokémon Tower
43:38 - 35. Celadon City
44:51 - 36. Rocket Game Corner
46:25 - 37. Rocket Hideout
49:00 - 38. A Trainer Appears (Bad Guy Version)
49:26 - 39. Pikachus Beach
50:39 - 40. Silph Co.
52:53 - 41. The Sea
53:55 - 42. Cinnabar Island
54:52 - 43. Pokémon Mansion
59:06 - 44. The Final Road
1:00:18 - 45. Final Battle! (Rival)
1:02:53 - 46. Hall Of Fame
1:04:00 - 47. Ending Theme
1:05:39 - 48. Opening Movie (Red Blue Version)
1:05:50 - 49. Theme Of Giovanni (Unused)
1:06:54 - 50. Digletts Cave (Unused)
1:09:25 - 51. Field Route (Unused)
1:10:16 - 52. Victory! (Unused)
1:10:52 - 53. Tension (Unused)
1:11:33 - 54. Trade (Unused)
1:12:45 - 55. Ending Theme (Unused)
This is a special project of mine. In the past 2 months I researched Game Boy music and hardware and tried to make a high quality release of the Gen 1 Pokémon soundtrack with way less noise and clipping problems, which are normal problems of the Game Boy. Some years ago a user named Shugo Takahashi released original DMG recordings from this soundtrack and I absolutely loved the sound of them since to me they sounded vastly supperior to emulated versions, which you almost only find online. And the official reverb soundtrack is also really not my cup of tea since it sounds not good to me. Back in 2019 they also released the Pokémon Yellow soundtrack with Lets Go but this was just the low quality emulated OST.
While I did listen to Shugo Takahashis rip over the past years and really liked it, it was also way more noisy and clippy than other releases but this is normal for the Game Boy. But I was thinking whether I could do a remastered version with way less noise and clipping while retaining the original warm Game Boy sound. After many tests both with DMG recordings but also BGB emulated versions, I came to the conclusion that the BGB sound is basically the same and sounds original, it is just a bit less noisy than original DMG recordings. Since I found no automated way to fix the clipping and transition problems, I fixed and mastered all the audio channel streams by hand. This took weeks and many many many hours since this is really a fine and tedious handywork which needs a lot of patience.
Ultimately this here is the result of my undertaking. Since the audio sources are basically analog, it is impossible to fix all the problems 100% but I would say that I heavily reduced them to a point that they are almost inaudible. You will most likely hear a big difference to other soundtrack releases. But in the end this was a learn by doing experience and also experimental. Maybe some people prefer the noisy and clippy sound of original DMG recordings but this here is my attempt at the soundtrack. The release comes with both mono and stereo mixes of the music. I heavily recommend the mono versions since they sound more genuine and also cleaner. Red, Blue and Green didnt even have stereo mode to begin with and only Yellow added it but even then its only for headphones and it basically just seperates the channels on left and right audio channel which might sound a bit odd to some. As a special bonus I also included prototype unused bonus tracks. Thanks to Zumil for making the prototype music rom and also fixing all the tracks up so that they sound correct since the original source code tracks still had some issues in them like incorrect octaves. The music is btw in 96khz 24Bit.
UPDATE:
The soundtrack is now also available both in Mono and Stereo on YouTube so listen to whatever you prefer. Furthermore I made some minor mastering improvements (Better bass) and I also made a fancy new cover. Pokémon Yellow (Re-Engineered Soundtrack) [STEREO]](https://i.ytimg.com/vi/xd8ajQ-i34k/mqdefault.jpg)