Uploaded July 2020 | Updated September 2026, 2 weeks ago
This is a, no commentary, Longplay of Rise Of The Triad: The HUNT Begins for PC, played on Crezzy Man difficulty. This video shows the E2A4 level (Jumpin' Jehoshaphat) with all secrets. This level is only available in the Deluxe Edition of Rise Of The Triad: The HUNT Begins.
ROTT is an 1994 FPS from Apogee; the story is simple - you are part of the HUNT which is a group of commando's and have to face El oscuro and his cult members to save L.A. There are 5 playable characters (3 male, 2 female). Their main differences are the moving speed, accuracy and health they have; for example I have chosen Cassatt which has an average score in all attributes.
The graphics are good for its era with much gore and a variety of enemies, traps and environments. The music is also nice with many soundtracks to accompany each stage. Sound effects are decent too.
Where the game shines is its gameplay; the controls are responsive and the plethora of secrets and secret levels definitely enhance the replay-ability. Additionally, there are bonuses that are awarded at the end of each stage by fulfilling certain criteria (kill all enemies, get all powerups etc.). If you manage to collect all of them you get the bonus-bonus which give you a huge amount of points.
Regarding difficulty it is around medium for FPS, mainly because the AI is poor and you also have infinite ammo for handgun/machine gun. Even on highest difficulty it is bearable if you are familiar with the level (enemy location, health pickups etc.).
In short, ROTT: The HUNT Begins is a pretty solid FPS game for its era, with many levels and secrets to uncover.
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Game is played by me in one go. No in-level save states/cheats have been used. Recorded and played with DosBox.
Please note I uploaded it just for fun, no intention to compete anyone.
This is a, no commentary, Longplay of Rise Of The Triad: The HUNT Begins for PC, played on Crezzy Man difficulty. This video shows the E2A4 level (Jumpin' Jehoshaphat) with all secrets. This level is only available in the Deluxe Edition of Rise Of The Triad: The HUNT Begins.
ROTT is an 1994 FPS from Apogee; the story is simple - you are part of the HUNT which is a group of commando's and have to face El oscuro and his cult members to save L.A. There are 5 playable characters (3 male, 2 female). Their main differences are the moving speed, accuracy and health they have; for example I have chosen Cassatt which has an average score in all attributes.
The graphics are good for its era with much gore and a variety of enemies, traps and environments. The music is also nice with many soundtracks to accompany each stage. Sound effects are decent too.
Where the game shines is its gameplay; the controls are responsive and the plethora of secrets and secret levels definitely enhance the replay-ability. Additionally, there are bonuses that are awarded at the end of each stage by fulfilling certain criteria (kill all enemies, get all powerups etc.). If you manage to collect all of them you get the bonus-bonus which give you a huge amount of points.
Regarding difficulty it is around medium for FPS, mainly because the AI is poor and you also have infinite ammo for handgun/machine gun. Even on highest difficulty it is bearable if you are familiar with the level (enemy location, health pickups etc.).
In short, ROTT: The HUNT Begins is a pretty solid FPS game for its era, with many levels and secrets to uncover.
---------------------------------------------------------------------
Game is played by me in one go. No in-level save states/cheats have been used. Recorded and played with DosBox.
Please note I uploaded it just for fun, no intention to compete anyone.



![Master Karateka (Hard/Level 3) [GB] - Real Time Longplay (No death)
This is a, no commentary, Longplay of Master Karateka for Game Boy, playing on Hard/Level 3. One of the shortest games for Game Boy, with poor quality standards; surprised its licensed by Nintendo. Story is the same old recipe, a bad guy (Master Karateka Akuma) who kidnaps the chick (Princess Mariko) and its up to the hero (you) to rescue her. There are no lifes or continues so you need to finish the game in one sitting (no big deal since its so short). There is also a score meter but gets reset after switching off Game Boy.
There are 2 modes; VS to play against another person and the story (play mode) for solo play. At the start of each level the hero can increase some of his abilities (Power, Life, Speed). There are 3 difficulties but havent observed significant differences (maybe a little harder-to-kill enemies). Pickups are rare; at the start of each stage the first opponent throws a shuriken to you which you can kick to pick it up (handy for bosses as it deals a free damage). At the start of second stage you pick up something that looks like a cylinder (not sure what it does) and at start of stage 3 you pick up a potion which restores some of your health. There are only 3 stages with a boss at the end of each; after beating Akuma in stage 3 you free the Princess.
Regarding the game itself, graphics are very mediocre even for Game Boy standards. The characters have poor animations and background is almost absent. Music is also below average; there is one (annoying) track playing throughout the game with another track for intro and ending. As for controls, what can I say? Very unresponsive that makes the game unplayable. The only way to complete the game is via kicks, dont try to use punches as they have very short hit range. Just kick, kick, kick into oblivion, thats the way of karateka. And the eagle, for God shake, such an annoying enemy. Replayability is zero as there is nothing to do after finishing the game (no secrets, extra levels etc.). The game is quite difficult but for all the wrong reasons.
In short, Master Karateka is a very poor quality game in pretty much all aspects (bad programming, poor graphics/sound, unresponsive gameplay, dull story...); I surely dont recommend it. No death run (show a funny death animation at 6:40).
Below are the video times for each stage.
Stage 1: 0:38
Stage 2: 2:45
Stage 3: 4:43
Game is played by me in one go. No save states/cheats have been used. Recorded in VBA23.2.
Please note I uploaded it just for fun, no intention to compete anyone. Master Karateka (Hard/Level 3) [GB] - Real Time Longplay (No death)](https://i.ytimg.com/vi/iYF8rMS_fkI/mqdefault.jpg)

![Geometry Dash - Darker Drop [PC] [Easy Demon]
This is a, no commentary, playthrough of Geometry Dash playing a user made level called Darker Drop created by Alkali. Nice design and gameplay. 2/2 coin(s) collected. I would rate it as Insane.
Geometry Dash is a simple (you play with a single button) but, simultaneously, very addictive game. The objective is to reach the end of each level with a single attempt (no death). The difficulty ranges from easy to impossible in some user created levels. There is a large community and thus a huge amount of user made levels to play.
I play GD for quite some time, already finished all main stages, and currently trying to unlock the rest of hidden features.
Game is played by me. No save states/cheats have been used. Recorded in FRAPS 3.5.9.
If the video has ads it means the music is copyrighted, you can find an ad-blocker to circumvent it. My channel is not monetized and does not include any ads whatsoever.
Please note I uploaded it just for fun, no intention to compete anyone. My monitor is 60 Hz in case you are wondering. Geometry Dash - Darker Drop [PC] [Easy Demon]](https://i.ytimg.com/vi/iiCkCr7e654/mqdefault.jpg)




