Revamped My Play as Odysseys 64 Outfit Mod for Super Mario 64 @StupidMarioBros1Fan
Revamped My Play as Odysseys 64 Outfit Mod for Super Mario 64  @StupidMarioBros1Fan
Uploaded April 2021 | Updated September 2026, 2 weeks ago
Replacing Characters in Super Mario 64 has gotten a lot better over the past few years, and after learning the basics of how to use Blender 2.8 (I'm a 3DS Max User) it is finally time for me to Revamp all of my SM64 Model Imports as well as make new ones!

This is the 64 Outfit from Super Mario Odyssey, a recreation of Mario's model from Super Mario 64 that has multiple differences as well as missing things such as alternate Hand Models and Damage Eyes (X_X) making it a worse version of the model. Because of limitations of the old Blender Plugin, the model had to be edited to work better, but now the Model has Perfect Proportions, a Better Rig including the Legs actually bending, and a Texture Pack as the Textures are too big for SM64.
All Cap variations have been replaced, however the actual Cap models as well as the Icons have not been because I'm lazy & it's still Mario anyways.
Now has Odyssey Mario's voice clips.
Now works on Console.

Download Link:
drive.google.com/drive/u/2/folders/1zBtla2LiFsEHs5BTDP0eV1HQsM41hned

Please Credit me if you use this Model Import in videos or rom hacks/mods.

HUGE thanks to kurethedead & everyone else involved with making the Fast64 Plugin for Blender:
bitbucket.org/kurethedead/fast64/src/master

PATCHES VS DECOMP FILES
The patches are for regular SM64 roms while the Decomp Files are specifically for the Decompilation Project. The Decomp Project allows much more freedom with editing the game however it completely changes the rom which results in Cheat Codes & SM64 Tools not working with the new rom.
Now if you just want to play the original game with the new Model instead of using it in videos or your own rom hacks/mods, I highly, highly recommend you use the Decomp files because of reasons explained in this video: youtube.com/watch?v=iO2U5Okfo8g

PPF PATCH INSTRUCTIONS:
Apply to a Super Mario 64 (U) [!] rom that has been extended with the SM64 Rom Manager. Does work with edited roms but not always, just depends on what Rom Hack/Mod is used. I have no plans on making a list of Rom Hacks/Mods that will work, that is not the goal of this Model Import.

BPS PATCH INSTRUCTIONS:
Apply to a clean, unextended Super Mario 64 (U) [!] rom, aka has not been edited or opened by any of the modding tools including the SM64 Rom Manager. This is mainly for people who don't want to or can't use any of the modding tools but can apply BPS Patches. The end result is the same but the PPF Patches can be applied to edited roms.

GREEN SCREEN ROOM NOTES:
The Green Screen Room replaces Bob-omb Battlefield, it is a simple box that you can run around in.
The Camera is the one used in the Bowser Courses, so it will only rotate when you tell it to. There is no shading so the room is always a solid color, the Level Background is solid black so you'll know when you are at the edge of the room when you can see the background.
You will start off in the Castle Grounds, with the Castle's Front Doors being the warps to the level, which have been moved closer to the starting point.
If you Pause Exit out of the Green Screen Room, you will go to Inside Peach's Castle. Use the Castle's Front Doors to go back outside, and then walk right back in to go to the Green Screen Room.
Not intended for Console but does work correctly.

DECOMP FILES INTRSTRUCTIONS:
Copy and paste the folders into your root Decomp folder, click yes to any files asking to be replaced, and then build/compile the rom like usual. Mario's Models, Textures & Voice Clips should have changed.
There is no Green Screen version because I'm assuming that if you're using the Decompilation Project, it's not for making videos.

REPLACING TEXTURES:
The textures can be replaced using Quad64, a discontinued level editor that can edit the Original Levels (as SM64 Rom Manager can only edit Custom Levels) as well as most of the rom's Textures. If you're familar with Toad's Tool 64, this is basically a better version that can even edit clean, unextended roms. Best part is that it keeps a rom's Console Compatibiliy.
Go to the Levels tab and select Textures to open up the Texture Editor.

Quad64 Thread with Download Link:
hack64.net/Thread-Quad64-v0-2-Beta-Build-5

You can of course edit the textures with a Texture Pack, which is recommended if you're making a video and need to quickly change the textures.

Twitter: twitter.com/StupidMarioFan1
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Revamped My "Play as Odyssey's 64 Outfit" Mod for Super Mario 64

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