Uploaded September 2018 | Updated September 2026, 2 weeks ago
This Channel's Targeted Audience is 13 Years & Older.
The age you are SUPPOSED to be when making an account.
Although this video does not contain anything inappropriate for children, that does not mean that the video is aimed at them but instead can be viewed by All Ages.
I ran into a problem with the Opening Cutscene: The Toads use Peach & Daisy's voice clips from normal gameplay, and the same model is used for both Toads.
So I decided to see if Bowser could be fully animated, as the Players ignore extra bones. Since Bowser can be fully animated, I know how to work around the same model being used.
This Channel's Targeted Audience is 13 Years & Older.
The age you are SUPPOSED to be when making an account.
Although this video does not contain anything inappropriate for children, that does not mean that the video is aimed at them but instead can be viewed by All Ages.
I ran into a problem with the Opening Cutscene: The Toads use Peach & Daisy's voice clips from normal gameplay, and the same model is used for both Toads.
So I decided to see if Bowser could be fully animated, as the Players ignore extra bones. Since Bowser can be fully animated, I know how to work around the same model being used.






![Bowser VS His Minions in Perfect Dark [Model Import Preview]
This Channels Targeted Audience is 13 Years & Older.
The age you are SUPPOSED to be when making an account.
This video shows footage of a video game that contains Swearing as well as lots of Violence. The game in question is Rated M but by todays standards would probably be Rated T. Either way it is not appropriate for children under 13 Years Old.
After a 5 month break, Im back to work on Perfect Dark With Mario Characters. Now while some people will think of Smash Ultimate announcing Piranha Plant, including a bunch of common enemies from Super Mario 64 was planned and almost completed back in June. I even showed them off on Twitter so there is proof that I came up with this idea months before the Piranha Plant Reveal.
The only characters I imported this week were Bob-omb and Big Bob-omb and then fixed a few issues with Goomba & Whomp. Otherwise these guys have just been waiting for me to upload a video about them.
The idea here is to simply have some Silly characters for Multiplayer. Besides the Koopa Troopa who I already showed off being in Single Player, probably wont put any of these in the main story. Characters with short legs move extremely slowly, its just that Multiplayer ignores this and gives everyone about the same speed to make it more fair. Bowser VS His Minions in Perfect Dark [Model Import Preview]](https://i.ytimg.com/vi/q2O-pfammBk/mqdefault.jpg)
![Standardizing Custom Color Codes [SM64 Sort of Tutorial]
While editing the text for Wario & Waluigi, it kept bothering me that they needed different Color Codes for parts of their models. It was required because the Colors were located at different Hex Addresses. So I went back to the Decomp Files for Mario and messed around some more in a Hex Editor and figured out how to get both models to use the same Hex Addresses, allowing them to use the same sets of Color Codes.
This video assumes that you have seen the previous Tutorials Ive made regarding Color Codes:
https://www.youtube.com/watch?v=ahjDbBVmQaA
https://www.youtube.com/watch?v=cTx_PWeCvYo
Music Used:
Liquid Mario (SM64 OverClocked ReMix)
Indian Ragga (SMW2: YI OverClocked ReMix)
Twitter: https://www.twitter.com/StupidMarioFan1 Standardizing Custom Color Codes [SM64 Sort of Tutorial]](https://i.ytimg.com/vi/qFeLVzR_igI/mqdefault.jpg)


