Standardizing Custom Color Codes [SM64 Sort of Tutorial] @StupidMarioBros1Fan
Standardizing Custom Color Codes [SM64 Sort of Tutorial]  @StupidMarioBros1Fan
Uploaded September 2021 | Updated September 2026, 2 weeks ago
While editing the text for Wario & Waluigi, it kept bothering me that they needed different Color Codes for parts of their models. It was required because the Colors were located at different Hex Addresses. So I went back to the Decomp Files for Mario and messed around some more in a Hex Editor and figured out how to get both models to use the same Hex Addresses, allowing them to use the same sets of Color Codes.

This video assumes that you have seen the previous Tutorials I've made regarding Color Codes:
youtube.com/watch?v=ahjDbBVmQaA
youtube.com/watch?v=cTx_PWeCvYo

Music Used:

Liquid Mario (SM64 OverClocked ReMix)
Indian Ragga (SMW2: YI OverClocked ReMix)

Twitter: twitter.com/StupidMarioFan1
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Standardizing Custom Color Codes [SM64 Sort of Tutorial]

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