Remaking My First Game 3 Years Later @bipedpotato
Remaking My First Game 3 Years Later  @bipedpotato
Uploaded June 2024 | Updated September 2026, 1 week ago
#gamedev

I remade my first game 3 years later.

-Summary
I challenged myself to redesign my first game Pyrospace, about building spaceships to fight other spaceships(yes very deep topic) 3 years later in a completely different programming language and game engine.

While remaking the game I chose to switch from the Unity 3D game engine to the Bevy game engine and from the C Sharp programming language to the Rust Programming language. I swapped from a 3D perspective to 2D while completely changing the art style and controls of the old game.

Although this new version of the game is still a prototype and doesn't look too visually impressive, I do think it improves upon the one 3 years ago which I spent a lot more time developing.

-Time Stamps
0:00 - Intro
2:50 - Basic Building System
3:52 - Core Visuals
4:54 - Environment
5:25 - Control Scheme
6:27 - Ship Engines
6:56 - Weapon Systems
7:30 - Enemy Spaceships/Final Result

-Links
Join my discord!:
discord.gg/cRba8sDqAy

-Music
Evan King - Beyond Light
Super Mario Galaxy 2 - Sky Station Galaxy
Toby Fox - Bonetrousle
Antonio Vivaldi - Winter
Remaking My First Game 3 Years LaterMaking a 2D Platformer with Bevy & Rust - Full TutorialMaking a 2.5D Dungeon Crawler game with C++ in the consoleHow to make an FPS Game with Bevy and Rust -Part 1 Basic ShootingMaking a game in 48 hours with c++ and opengl - Ludum Dare 49Making a Boss Fight and Starting Area - Devlog #3Making a Top Down Shooter Game with Rust and Bevy in under 10 minutesMaking a Space Invaders Game with Bevy and Rust in under 10 MinutesMaking a Rust Game with Bevy in 48 hours: GMTK Game Jam 2023Perfecting the Combat in my Game - Devlog #4I Tried Unreal Engine for the First Time! (and made a game…)Making the LARGEST Tower Defense Game Ever!
Biped Potato |

Remaking My First Game 3 Years Later

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