Uploaded November 2023 | Updated September 2026, 1 week ago
#gamedev #indiegamedev #devlog
Combat is extremely important in any game, it makes up the core gameplay in most games but is very difficult to correctly implement. In this game i go about improving the prototyped combat in my game by adding in several changes like camera shake, particles, knockback and much more! Although i didn't really perfect the combat in my game like the title says but i definitely think i built up some important foundational combat systems.
Perfecting the Combat in my Game
Join my discord!:
discord.gg/cRba8sDqAy
Time Stamps:
0:00 - Intro
0:45 - Developments since last video
1:40 - Current Combat System
2:38 - Hollow knight's combat
4:09 - Reflecting on my game
4:53 - Using Constant Velocity as knockback
6:23 - Varying Combo animations
7:30 - Some Particles...
7:50 - Outro
Music: Chill Wave by Kevin MacLeod
Free download: filmmusic.io/song/3498-chill-wave
Licensed under CC BY 4.0: filmmusic.io/standard-license
#gamedev #indiegamedev #devlog
Combat is extremely important in any game, it makes up the core gameplay in most games but is very difficult to correctly implement. In this game i go about improving the prototyped combat in my game by adding in several changes like camera shake, particles, knockback and much more! Although i didn't really perfect the combat in my game like the title says but i definitely think i built up some important foundational combat systems.
Perfecting the Combat in my Game
Join my discord!:
discord.gg/cRba8sDqAy
Time Stamps:
0:00 - Intro
0:45 - Developments since last video
1:40 - Current Combat System
2:38 - Hollow knight's combat
4:09 - Reflecting on my game
4:53 - Using Constant Velocity as knockback
6:23 - Varying Combo animations
7:30 - Some Particles...
7:50 - Outro
Music: Chill Wave by Kevin MacLeod
Free download: filmmusic.io/song/3498-chill-wave
Licensed under CC BY 4.0: filmmusic.io/standard-license










