Making a Boss Fight and Starting Area - Devlog #3 @bipedpotato
Making a Boss Fight and Starting Area - Devlog #3  @bipedpotato
Uploaded September 2023 | Updated September 2026, 1 week ago
#gamedev #devlog #indiegamedev

Boss fights are a very complicated business within game dev, what looks to be a simple endeavor is actually incredibly difficult to replicate within your own games. In this video I do some research on what makes a boss fight good with games such as hollow knight. I also created my first boss fight within my Metroidvania game Sewer Oasis developed with Rust and Bevy. I will also create a new area that this boss is located in which coincidentally is also the starting area in my game. Although I do think I might have failed in creating a good boss fight, this lays the framework for creating other bosses in my game. I hope you guys enjoy! :)

Making a Boss Fight and Starting Area - Sewer Oasis Devlog #3

Join my discord!:
discord.gg/cRba8sDqAy

Music used in this video:
Sneaky Snitch by Kevin MacLeod
Free download: filmmusic.io/song/4384-sneaky-snitch
Licensed under CC BY 4.0: filmmusic.io/standard-license
♪ Marshmellow (Prod. by Lukrembo)
Link : youtu.be/y7KYdqVND4o
♪ Biscuit (Prod. by Lukrembo)
Link : youtu.be/EtZ2m2Zm3vY
♪ Onion (Prod. by Lukrembo)
Link : youtu.be/KGQNrzqrGqw
LAKEY INSPIRED - ♪ Better Days
Link :youtube.com/watch?v=RXLzvo6kvVQ
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Making a Boss Fight and Starting Area - Devlog #3

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