Uploaded April 2026 | Updated September 2026, 3 hours ago
This is Remake It! Where we take another look at characters in Smash Bros. whose fighter designs have aged poorly, wandered too far out-of-character, or could otherwise benefit from a revisit, then theorycraft what a reworked and improved version of their moveset, playstyle, and other details might look like!
Up this time is a fan favorite whose own series came back to life in style last year! And also our first re-remake so far. Donkey Kong's straightforward, hands-on playstyle has been a popular one for several Smash games, yet despite that, he's felt more and more outdated as time as passed.
With a brand new 3D adventure out now (a really good one, no less), how could the next Smash Bros. game incorporate elements from it to give DK a rework he's needed for so long? Could the new moves and mechanics from Bananza add new depth to his moveset? And can it all be done while keeping the parts of DK's Smash design that have held up well, creating something that appeals to new and returning players both instead of leaving one side behind? Watch on and see for yourself!
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Support via Patreon at: patreon.com/Delzethin
Graphic design by Slink and Voyager: twitter.com/AShadowLink | twitter.com/Fire_Voyager
Post-production assistance by Neoxon: twitter.com/Neoxon619
Additional Footage/Screencap Sources: docs.google.com/document/d/16sttIjRa1w3Nw8CE2lD8aeR9RDs781BUQFwXQpTc2EM/edit?usp=sharing
This is Remake It! Where we take another look at characters in Smash Bros. whose fighter designs have aged poorly, wandered too far out-of-character, or could otherwise benefit from a revisit, then theorycraft what a reworked and improved version of their moveset, playstyle, and other details might look like!
Up this time is a fan favorite whose own series came back to life in style last year! And also our first re-remake so far. Donkey Kong's straightforward, hands-on playstyle has been a popular one for several Smash games, yet despite that, he's felt more and more outdated as time as passed.
With a brand new 3D adventure out now (a really good one, no less), how could the next Smash Bros. game incorporate elements from it to give DK a rework he's needed for so long? Could the new moves and mechanics from Bananza add new depth to his moveset? And can it all be done while keeping the parts of DK's Smash design that have held up well, creating something that appeals to new and returning players both instead of leaving one side behind? Watch on and see for yourself!
---------------------------------------------------------------------------------------------------
Support via Patreon at: patreon.com/Delzethin
Graphic design by Slink and Voyager: twitter.com/AShadowLink | twitter.com/Fire_Voyager
Post-production assistance by Neoxon: twitter.com/Neoxon619
Additional Footage/Screencap Sources: docs.google.com/document/d/16sttIjRa1w3Nw8CE2lD8aeR9RDs781BUQFwXQpTc2EM/edit?usp=sharing









![A Smash Design for Akira Howard! - Challenger Approaching
For details on the canon fighters stats and hitboxes, check out Ultimate Frame Data: https://ultimateframedata.com/stats.php
Welcome to another episode of Challenger Approaching! In this series, we create full newcomer designs for characters who might be invited to a future entry of Super Smash Bros, going deep into detail on their moves, stats, and everything a newcomer needs!
This time, our Challenger is a pretty new face as far as franchises go! Astral Chain made its debut in 2019, a stylish action title with a futuristic cyberpunk aesthetic that caught a lot of people off guard. Despite being pretty different compared to most of Nintendos repertoire, it did pretty well for a brand new IP! Enough that fans have been hoping for a sequel, and wondering what the next Smash Bros. might have in store for the games protagonists.
I cant speak for the former, but what if Smash 6 (or whatever it ends up being) did come through? How could the Howard twins bring their extensive movesets into Smash? And how could their ability to summon and fight alongside entities from another dimension give them a unique take on an archetype Smash has barely touched so far?
Support the channel, via Patreon (https://www.patreon.com/Delzethin) or the Join link on the main page (https://www.youtube.com/channel/UC6r7FHWxeu5_DB1OTzLhGTg/videos)
Graphic design by Slink and Voyager: https://twitter.com/AShadowLink | https://twitter.com/Fire_Voyager
Post-production assistance by Neoxon: https://twitter.com/Neoxon619
Challenger Key Art by Ed Mendoza: https://twitter.com/edmendozaart
Footage/Screencap Sources:
Article – Astral Chain Director Leaves Platinum Games (Nintendo Life): https://www.nintendolife.com/news/2025/05/astral-chain-directornier-automata-lead-designer-quits-platinumgames
Article – Astral Chain Exceeding Sales Expectations (Nintendo Life): https://www.nintendolife.com/news/2020/01/astral_chain_director_says_nintendo_switch_exclusive_sold_above_expectations
Article – Interview with Takahisa Taura and Yoko Taro (Bunny Gaming): https://bunnygaming.com/news/exclusive-interview-yoko-taro-taura-takahisa/
Article – Nintendo Acquires Astral Chain (Nintendo Life): https://www.nintendolife.com/news/2021/01/astral_chain_is_now_fully_owned_by_nintendo_says_platinumgames
Article – Platinum Games in Trouble (Twisted Voxel): https://twistedvoxel.com/platinumgames-losing-major-developers-after-failed-projects/
Misc. – Astral Chain Total Sales (VGChartz): https://www.vgchartz.com/game/223546/astral-chain/sales
Wiki Page – Bayonetta Series Total Sales (Video Game Sales Wiki): https://vgsales.fandom.com/wiki/Bayonetta
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Astral Chain – All Cutscenes (XCageGame): https://www.youtube.com/watch?v=3asJItkLRI8
Astral Chain – [File 10 Spoiler Boss] (BossBattleChannel): https://www.youtube.com/watch?v=BvRK2LzXvME
Astral Chain – Opening Sequence (IGN): https://www.youtube.com/watch?v=GHSdihDIkeM
Astral Chain – Story Trailer (Nintendo of America): https://www.youtube.com/watch?v=GJAvM-rkdQ4
Astral Chain – Walkthrough, Part 2 (ZackScottGames): https://www.youtube.com/watch?v=D2CgAJoA9DI
Astral Chain – Walkthrough, Part 3 (ZackscottGames): https://www.youtube.com/watch?v=xcx_xuK96VY
Super Smash Bros. Ultimate – Dabuz (Rosalina & Luma) vs. Hero (Bowser) (VGBootCamp): https://www.youtube.com/watch?v=m37FaVJ6_jw A Smash Design for Akira Howard! - Challenger Approaching](https://i.ytimg.com/vi/M0-LNFJr3xY/mqdefault.jpg)
