A Smash Design for 2B! - Challenger Approaching @Delzethin
A Smash Design for 2B! - Challenger Approaching  @Delzethin
Uploaded August 2026 | Updated September 2026, 3 hours ago
For details on the canon fighters' stats and hitboxes, check out Ultimate Frame Data: ultimateframedata.com/stats.php
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Welcome to another episode of Challenger Approaching! In this series, we create full newcomer designs for characters who might be invited to a future entry of Super Smash Bros, going deep into detail on their moves, stats, and everything a newcomer needs!

This time, our Challenger is something that used to be a rarity but nowadays isn't so much: A modern gaming icon. Before Ultimate, the vast majority of Smash's third party guest fighters were legacy characters with histories dating back to the 1980s or 1990s. But Ultimate was were that truly began to change, and now, a character from the 2010s who has already crossed over into many other games doesn't sound so outlandish anymore!

We've seen 2B and her abilities adapted to fighting games before, but how would her arsenal of attacks be adapted to Smash? And how could the stylish combat of NieR Automata translate over in a way that feels faithful and fun to play while still feeling balanced? Watch on to find out!
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Support the channel, via Patreon (patreon.com/Delzethin) or the Join link on the main page (youtube.com/channel/UC6r7FHWxeu5_DB1OTzLhGTg/videos)
Graphic design by Slink and Voyager: twitter.com/AShadowLink | twitter.com/Fire_Voyager
Post-production assistance by Neoxon: twitter.com/Neoxon619
Challenger Key Art by Ed Mendoza: twitter.com/edmendozaart

Additional Footage/Screencap Sources: docs.google.com/document/d/1d26URkjlMfdYHF0m5fTJnkDijDTpKMF1AypN2eNY3jc/edit?usp=sharing
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A Smash Design for 2B! - Challenger Approaching

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