Uploaded January 2026 | Updated September 2026, 1 week ago
The "Special World" is a thingg, it opens with one level I kinda did like, a line guided level, the world also had levels I kinda don't like, one of them a Kaizo 1 homage with a fast autoscroller at the start, but it was so short I don't mind that much, up pipes suck in general, the other one was a level in a cave that is kaizo lite for sure, last bullet bill jump can be tricky, but these shot every 5 SMW seconds so it was just timing.
Levels are getting better, I don't have much negatives for this world outside of these 2 instances that aren't that bad
The "Special World" is a thingg, it opens with one level I kinda did like, a line guided level, the world also had levels I kinda don't like, one of them a Kaizo 1 homage with a fast autoscroller at the start, but it was so short I don't mind that much, up pipes suck in general, the other one was a level in a cave that is kaizo lite for sure, last bullet bill jump can be tricky, but these shot every 5 SMW seconds so it was just timing.
Levels are getting better, I don't have much negatives for this world outside of these 2 instances that aren't that bad










![[RA] dlroW oiraM repuS (SMW Hack) (Longplay)
This one was hard to do.
Back in the day I played a hack, said hack was the OG SMW but everything was in reverse, it was a neat one, or at least I remember it being neat, and since it was on RA I went and decided to try it and, man, this was so tedious, nevermind the usage of the cape, which its the thing you are required to have for most of the hack, Yoshi coins are factored into this, and some o them are so annoying to get in one go. Levels are in their respective places but some are out of reach and in a strange place, like Soda Lake being part of Forest of Illusion instead of Butter Bridge as it should be, why? Beats me.
Some levels also werent designed for this kind of experience, shocking right? Like Roy Castle, that ledge is so dumb to reach, once again, cape is the best option.
As for cheevos themselves, the are the usual, Yoshi coins and progression, with a few spicy ones thrown in there, like nor facing left in YI4, or never turning right in YI1, but the set was kinda easy, there isnt anything outright bullshit, maybe the 8 door visit but thats mostl because the castle in reverse sucks
Set Difficulty: 3/10 [RA] dlroW oiraM repuS (SMW Hack) (Longplay)](https://i.ytimg.com/vi/eVR_Cegj-wU/mqdefault.jpg)