Uploaded August 2023 | Updated September 2026, 2 hours ago
This is a collaboration by me and Rex. It was originally planned for Mayro's "Floor is Lava" Kaizo Mario Kart event, but being me it took about 7 months to finally finish it. The track itself is an obstacle course, featuring many unique platforming challenges. I've wanted to make a stage like this for ages, and I'm really proud of the result.
Wiiki Link: wiki.tockdom.com/wiki/Pyroclastic_Gymnastics
IMPORTANT UPDATES:
1. Fort Francis was accepted into CTGP!!! Thank you all so much for the incredible support! For this reason, I am working on an even bigger v3.0 update which I've made decent progress on already. If you are a CT creator and want to help with the more advanced visual details I normally ignore, please reach out. However, I'm currently taking a break from the track to focus on some other projects, such as...
2. I have finally begun work on my final old CT Jam update, Crepuscular Crossover, which I plan to rename Twilight Skyscraper. I've just about finished the model, and it's a complete visual overhaul. It's definitely my biggest glow-up of them all. I've got some creative ideas on how to spice up the gameplay too! I've also released some other smaller track updates, the most sizable of those being for Wet Wet Ruins and SNES Vanilla Lake 2, so I recommend checking those out, although I did not bother rerecording a video for them.
3. Speaking of CT Jams, I've recently rejoined the server after one and a half years. I'm pretty much officially back in the community full steam, and some new jam entries in the future are not out of the picture, time permitting.
4. There's an absolutely massive MKW project that both Rex and I are working on (unrelated to this track). A trailer and discord server for that will likely be out sometime this month. It's definitely the most ambitious thing I've ever attempted in this community, but if it happens it'll be a ton of fun!
5. Finally, I begin my second year of college in about 10 days. I have an even more packed schedule than last year, so I will once again likely disappear from this channel.
HOWEVER, as I am studying music composition, I am thinking of making a second channel to highlight my original works. My greatest inspirations are video game soundtracks, so I feel many of my pieces will appeal to you who already follow my custom tracks.
In fact, my first major project has been composing original themes for Mario Kart Midnight 2023 (four and counting). This second channel will likely become my new "main" channel of sorts, as I expect to be more active musically than with custom tracks in the future, as part of my schoolwork. My goal is to push for monetization, whether through the channel itself, or through donations or commissions.
So, with all of that being said, thank you again for supporting me in all of my creative endeavours, the best is yet to come!
This is a collaboration by me and Rex. It was originally planned for Mayro's "Floor is Lava" Kaizo Mario Kart event, but being me it took about 7 months to finally finish it. The track itself is an obstacle course, featuring many unique platforming challenges. I've wanted to make a stage like this for ages, and I'm really proud of the result.
Wiiki Link: wiki.tockdom.com/wiki/Pyroclastic_Gymnastics
IMPORTANT UPDATES:
1. Fort Francis was accepted into CTGP!!! Thank you all so much for the incredible support! For this reason, I am working on an even bigger v3.0 update which I've made decent progress on already. If you are a CT creator and want to help with the more advanced visual details I normally ignore, please reach out. However, I'm currently taking a break from the track to focus on some other projects, such as...
2. I have finally begun work on my final old CT Jam update, Crepuscular Crossover, which I plan to rename Twilight Skyscraper. I've just about finished the model, and it's a complete visual overhaul. It's definitely my biggest glow-up of them all. I've got some creative ideas on how to spice up the gameplay too! I've also released some other smaller track updates, the most sizable of those being for Wet Wet Ruins and SNES Vanilla Lake 2, so I recommend checking those out, although I did not bother rerecording a video for them.
3. Speaking of CT Jams, I've recently rejoined the server after one and a half years. I'm pretty much officially back in the community full steam, and some new jam entries in the future are not out of the picture, time permitting.
4. There's an absolutely massive MKW project that both Rex and I are working on (unrelated to this track). A trailer and discord server for that will likely be out sometime this month. It's definitely the most ambitious thing I've ever attempted in this community, but if it happens it'll be a ton of fun!
5. Finally, I begin my second year of college in about 10 days. I have an even more packed schedule than last year, so I will once again likely disappear from this channel.
HOWEVER, as I am studying music composition, I am thinking of making a second channel to highlight my original works. My greatest inspirations are video game soundtracks, so I feel many of my pieces will appeal to you who already follow my custom tracks.
In fact, my first major project has been composing original themes for Mario Kart Midnight 2023 (four and counting). This second channel will likely become my new "main" channel of sorts, as I expect to be more active musically than with custom tracks in the future, as part of my schoolwork. My goal is to push for monetization, whether through the channel itself, or through donations or commissions.
So, with all of that being said, thank you again for supporting me in all of my creative endeavours, the best is yet to come!
![Warios Confectionary Cloudfactory [MKW Custom Track]
Download: https://wiki.tockdom.com/wiki/Wario%27s_Confectionary_Cloudfactory
This track was a collaboration by me and Slimeserver, created and submitted to the Candy CT Jam in an unfinished state, where it placed third. I have now created a finalized version of this track, which restores its original vision as part of the WCC lore.
For those unaware of what the WCC lore is, please refer to this timeline that I have created: https://docs.google.com/drawings/d/1OgjCq0Tj0WFMi-AicQ60_GJQrPGSn47AeOULfp-kUQw/edit?usp=sharing
In addition to finally finishing this old CT Jam track, I have also participated in the latest CT Jam, with the theme of fantasy, which was also a collaboration. Look out for a video on that track in the coming days. Theres a couple other projects that Ive also made good progress on, but with college approaching again those might still take a while.
Im not done quite yet. And also, thanks for the amazing reception of Fort Francis within CTGP so far! Warios Confectionary Cloudfactory [MKW Custom Track]](https://i.ytimg.com/vi/ZlzPhxNv9aY/mqdefault.jpg)

![Utopian Heavens [MKW Custom Track]
Download: https://wiki.tockdom.com/wiki/Utopian_Heavens
This track was a collaboration by me, Samantha, and Xero, created for the (second) Fantasy CT Jam, where it placed sixth. It is my first high-effort CT Jam submission since Warios Confectionary Cloudfactory, over two years ago. It is funny that these two tracks ended up being aligned in their releases, as they both have a similar vibe in a way that I cant quite describe.
This is it, my grand return (before another long absense lol). In terms of gameplay, this is one of my best, and it really is a love letter to the style Ive developed over the years, however limited it may be by Sketchup.
This jam was a big milestone, reaching 1000 total tracks from CT Jams (not even including all of the spin-offs like Jellies and Turbo Jams), and it coincided with the fifth and final TASer collaboration, as well as the last jam of series 3, the 75th total jam. The massive impact this event has had in keeping the CT community alive goes without saying. And we wont be slowing down anytime soon! Heres to many more years of MKW custom tracks. Utopian Heavens [MKW Custom Track]](https://i.ytimg.com/vi/d8T-Ou0lgHE/mqdefault.jpg)


![Warios Battle Canyon [MKW Custom Battle Arena]
Wiiki Pages:
https://wiki.tockdom.com/wiki/Codename:_WARIO%27
https://wiki.tockdom.com/wiki/Wario%27s_Battle_Canyon
0:00 Codename: WARIO v2.0
1:38 Warios Battle Canyon
I know the title might be a little confusing, but this is an update to Codename: WARIO first and foremost, that I then also converted into a functional battle arena. I separated them into two different wiki pages, but decided to make one video to cover them both!
I did already update Codename: WARIO earlier this year, but that update left much to be desired, so I decided to return to it again to completely finalize it once and for all. With this double update day complete, that only leaves one last CT Jam track for me to overhaul: the dreaded Crepuscular Crossover... Warios Battle Canyon [MKW Custom Battle Arena]](https://i.ytimg.com/vi/iugGz0OJfZA/mqdefault.jpg)
![Checkout Route [MKW Custom Track]
Checkout Route v1.1 [UPDATE]: https://youtu.be/sDdm1_aum9I
CT Jam Results Video: https://www.youtube.com/watch?v=bkbWP7ihPMU
Ive always wanted to make a custom track, so I finally decided that I would make the effort this summer. The track placed 5th out of 8, which Ill take gladly! If you really want to download this track for some reason, you can do it from the CT Jam Discord server, and check out the rest of the tracks from this jam in the process. Some of them are very good, and are actually worth playing unlike this monstrosity! Im planning to participate in every CT Jam I can from now on, so stay tuned for more mediocre Mario Kart custom tracks! In all seriousness though, I want to improve as much as possible and I think this is the best way to do it, and it ironically puts the least pressure on me to make a really good track!
To be honest, Im kind of burnt out from glitch content right now as I feel like Ive already exhausted most of my ideas (I only had a few more glitch videos planned anyway for this summer), so Im going to take a break from that and focus more on custom track creation and other projects instead! Thanks for supporting my channel regardless, its been a fun six months since my channel really started up, and I look forward for whats to come in the future! Checkout Route [MKW Custom Track]](https://i.ytimg.com/vi/lF9CCnKxRbo/mqdefault.jpg)
![Fort Francis v3.0 [MKW Custom Track]
Track: https://wiki.tockdom.com/wiki/Fort_Francis
Twitch: https://www.twitch.tv/turbowario
Music: https://www.youtube.com/@JLevMusic
In an ideal world this video would have come before the deranged April Fools video, but here we are.
Stay on the lookout for the Super Paper Mario streams and videos starting later this month, as well as my few upcoming MKW projects. Fort Francis v3.0 [MKW Custom Track]](https://i.ytimg.com/vi/n6_CRsxdwHA/mqdefault.jpg)

![SNES Vanilla Lake 2 [MKW Custom Track]
Wiki Page: http://wiki.tockdom.com/wiki/SNES_Vanilla_Lake_2_(JadenMKW)
Thank you all for continuing to support me throughout this challenging year! I do have one last track to showcase this year, although it all depends on whether I can gather an online room to collect some footage of it... SNES Vanilla Lake 2 [MKW Custom Track]](https://i.ytimg.com/vi/oFsKDf3O_aM/mqdefault.jpg)
![When Geeks Custom Track [MKW Custom Track]
Wiki Page: http://wiki.tockdom.com/wiki/When_Geeks_Custom_Track
CT Jam Results: https://youtu.be/KQPE48tubfA
Ive had a lot of personal things to focus on since April, so I had to take an unexpected break from my channel, but what better way to end that than with an unexpected return on Thanksgiving day! I am very busy now that I am back at school in person, but hopefully I will be able to upload around twice a month from now on. And hey, at least I finally figured out how to get rid of the black border on all of my videos...
I have always found Super Paper Mario to be a very intriguing game, from the environments to the characters to the story, it is a game I think about often. I did not have much time to work on this track, so the layout and decorations are rather minimal, although I did include at least a couple references to the source level. Me and a friend both decided to make Bitlands tracks in order to mess with someone else who frequently makes Paper Mario themed tracks for the jams. The layout was completely improvised, but I still focused on the gameplay (like with my Hurry-Scurry track earlier this year) and it paid off this time. Despite all odds, I ended up placing 2nd out of 15! When Geeks Custom Track [MKW Custom Track]](https://i.ytimg.com/vi/pAKdYyr8PpU/mqdefault.jpg)