Uploaded June 2020 | Updated September 2026, 3 hours ago
Checkout Route v1.1 [UPDATE]: youtu.be/sDdm1_aum9I
CT Jam Results Video: youtube.com/watch?v=bkbWP7ihPMU
I've always wanted to make a custom track, so I finally decided that I would make the effort this summer. The track placed 5th out of 8, which I'll take gladly! If you really want to download this track for some reason, you can do it from the CT Jam Discord server, and check out the rest of the tracks from this jam in the process. Some of them are very good, and are actually worth playing unlike this monstrosity! I'm planning to participate in every CT Jam I can from now on, so stay tuned for more mediocre Mario Kart custom tracks! In all seriousness though, I want to improve as much as possible and I think this is the best way to do it, and it ironically puts the least pressure on me to make a really good track!
To be honest, I'm kind of burnt out from glitch content right now as I feel like I've already exhausted most of my ideas (I only had a few more glitch videos planned anyway for this summer), so I'm going to take a break from that and focus more on custom track creation and other projects instead! Thanks for supporting my channel regardless, it's been a fun six months since my channel really started up, and I look forward for what's to come in the future!
Checkout Route v1.1 [UPDATE]: youtu.be/sDdm1_aum9I
CT Jam Results Video: youtube.com/watch?v=bkbWP7ihPMU
I've always wanted to make a custom track, so I finally decided that I would make the effort this summer. The track placed 5th out of 8, which I'll take gladly! If you really want to download this track for some reason, you can do it from the CT Jam Discord server, and check out the rest of the tracks from this jam in the process. Some of them are very good, and are actually worth playing unlike this monstrosity! I'm planning to participate in every CT Jam I can from now on, so stay tuned for more mediocre Mario Kart custom tracks! In all seriousness though, I want to improve as much as possible and I think this is the best way to do it, and it ironically puts the least pressure on me to make a really good track!
To be honest, I'm kind of burnt out from glitch content right now as I feel like I've already exhausted most of my ideas (I only had a few more glitch videos planned anyway for this summer), so I'm going to take a break from that and focus more on custom track creation and other projects instead! Thanks for supporting my channel regardless, it's been a fun six months since my channel really started up, and I look forward for what's to come in the future!
![Fort Francis v3.0 [MKW Custom Track]
Track: https://wiki.tockdom.com/wiki/Fort_Francis
Twitch: https://www.twitch.tv/turbowario
Music: https://www.youtube.com/@JLevMusic
In an ideal world this video would have come before the deranged April Fools video, but here we are.
Stay on the lookout for the Super Paper Mario streams and videos starting later this month, as well as my few upcoming MKW projects. Fort Francis v3.0 [MKW Custom Track]](https://i.ytimg.com/vi/n6_CRsxdwHA/mqdefault.jpg)

![SNES Vanilla Lake 2 [MKW Custom Track]
Wiki Page: http://wiki.tockdom.com/wiki/SNES_Vanilla_Lake_2_(JadenMKW)
Thank you all for continuing to support me throughout this challenging year! I do have one last track to showcase this year, although it all depends on whether I can gather an online room to collect some footage of it... SNES Vanilla Lake 2 [MKW Custom Track]](https://i.ytimg.com/vi/oFsKDf3O_aM/mqdefault.jpg)
![When Geeks Custom Track [MKW Custom Track]
Wiki Page: http://wiki.tockdom.com/wiki/When_Geeks_Custom_Track
CT Jam Results: https://youtu.be/KQPE48tubfA
Ive had a lot of personal things to focus on since April, so I had to take an unexpected break from my channel, but what better way to end that than with an unexpected return on Thanksgiving day! I am very busy now that I am back at school in person, but hopefully I will be able to upload around twice a month from now on. And hey, at least I finally figured out how to get rid of the black border on all of my videos...
I have always found Super Paper Mario to be a very intriguing game, from the environments to the characters to the story, it is a game I think about often. I did not have much time to work on this track, so the layout and decorations are rather minimal, although I did include at least a couple references to the source level. Me and a friend both decided to make Bitlands tracks in order to mess with someone else who frequently makes Paper Mario themed tracks for the jams. The layout was completely improvised, but I still focused on the gameplay (like with my Hurry-Scurry track earlier this year) and it paid off this time. Despite all odds, I ended up placing 2nd out of 15! When Geeks Custom Track [MKW Custom Track]](https://i.ytimg.com/vi/pAKdYyr8PpU/mqdefault.jpg)



![Checkout Route v1.1 [UPDATE]
Wiki Page: http://wiki.tockdom.com/wiki/Checkout_Route
SMG Custom Tracks Discord Server: https://discord.gg/XDrpJ2v
SMG Custom Tracks YouTube Channel: https://www.youtube.com/channel/UCXx5xLslP-do3BfcOgvOZtg
After I finish up a few more current CT projects, Ill be moving on to making some SMG themed custom tracks, starting out with Hightail Falls Galaxy from SMG2, so join the Discord Server or YouTube Channel for updates on those projects in the upcoming months!
NOTE: Any times I might have said v2.0 instead of v1.1 were accidents. Its not a big deal, but I just wanted to clear up any potential confusion! Checkout Route v1.1 [UPDATE]](https://i.ytimg.com/vi/sDdm1_aum9I/mqdefault.jpg)


![Harvest Harbor [MKW Custom Track]
CT Wiiki Page: https://wiki.tockdom.com/wiki/Harvest_Harbor
This track was originally started back in November 2021 for one of Citrus CT Secret Santa events. The layout I chose (as seen in the first few seconds of the video) was designed by OrangeYoshi.
This design in particular appealed to me because it is a combination of Maple Treeway and Delfino Square, two of my favorite tracks. Although I took just a tad over the time limit, I am very happy with how it came out. I think I was able to keep the track faithful to the original drawing while still putting my own spin on it (other than the wind on the bridge, which was too awkward to implement well, so I decided to convey the wind with a sound trigger instead).
For the two of you who read the description, heres a quick update. I left the CT Jams community at the beginning of this year, which is why my uploads abruptly halted (that combined with being busy with school). At first, I wasnt planning to make any more tracks, but recently I came to the realization that I do still enjoy making tracks as a hobby, I just dont enjoy the toxicity/pressure of CT Jams or the community as a whole.
So, I plan to proceed with my channel as normal and to make tracks at my own pace, which could be very slow considering I just graduated high school and will be heading to college in August. In the meantime, I want to get to my last few remaining unfinished projects, so stay on the lookout for those. I am currently working on converting my SM64 Castle Grounds hide and seek stage into a proper battle stage.
Finally, I have wanted to branch out to other games for a while, and last year, I documented as much as I could about the cancelled project Super Mario Galaxy 2.5, so I may be posting my discoveries here sometime this summer. Im starting to look into some other communities as well, so dont be surprised if you see some new stuff in the near future! Thanks as always for supporting my channel! Harvest Harbor [MKW Custom Track]](https://i.ytimg.com/vi/vZ8aCzL_Gtk/mqdefault.jpg)