Project FPS Part 6: Reload Script @ThaTimster
Project FPS Part 6: Reload Script  @ThaTimster
Uploaded March 2015 | Updated September 2026, 3 hours ago
In this video I go over creating a reload script to run our reload animations that we had created in the previous tutorial. This script is run by ammo properties which we have created for both the primary and secondary weapon. It will play the animations for our character and the gun magazines, as well as running a timer property and then resetting the ammo after the reload.

Leave a like comment or share if you enjoyed!
Subscribe for more!

Finished .blend:
mediafire.com/download/xi1kvxek1o72w40/Part_6_Project_FPS.blend

Stay Inspired!
Project FPS Part 6: Reload ScriptProject Assets: Low Poly RubbleHow to add fire-flies in BGEProject Assets: How to model + texture stairs with BlenderProject AI part 4: Movement Animations + ray bug fixProject FPS Part 17: Aim, down sights m24How to Properly set up Light Flares in BGEProject FPS Part 21: Finishing touchesProject FPS Part 16: Aim Down Sights, GlockHow to add an IN-GAME cutscene in BGEHow to make Destructible / Breakable glass in bge - Glass Material, fracture, fps and knife setupPython Animated Textures
ThaTimster |

Project FPS Part 6: Reload Script

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER