Uploaded September 2015 | Updated September 2026, 7 hours ago
In this tutorial we fix another bug caused by the cover points so that the enemy AI can smoothly change between cover points without glitching between two. We also add an enemy model+rig and assign running walking and ducking animations to play.
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Download Links:
Enemy with Animations: drive.google.com/file/d/0B_DSg35urBhDc2NyLW83ZTRid1k/view?usp=sharing
Finished .blend:
drive.google.com/file/d/0B_DSg35urBhDakZUcmFMcHNyTlE/view?usp=sharing
Stay Inspired!
In this tutorial we fix another bug caused by the cover points so that the enemy AI can smoothly change between cover points without glitching between two. We also add an enemy model+rig and assign running walking and ducking animations to play.
Likes comments and shares are appreciated!
Subscribe for more!
Download Links:
Enemy with Animations: drive.google.com/file/d/0B_DSg35urBhDc2NyLW83ZTRid1k/view?usp=sharing
Finished .blend:
drive.google.com/file/d/0B_DSg35urBhDakZUcmFMcHNyTlE/view?usp=sharing
Stay Inspired!







![How to make Advanced Zombie AI in BGE [no code]
In this tutorial we go over how to plan AI and how to create a zombie AI with different states such as idle, run at player, path finding, hitting player.
Zombie model:
http://www.blendswap.com/blends/view/76443
FPS setup:
https://www.youtube.com/watch?v=OR6yHNqwAhY&t=1s&ab_channel=ThaTimst3r
Finished .blend file:
https://drive.google.com/file/d/0B_DSg35urBhDek4xQl9yaVRORWs/view?usp=sharing
Likes, comments shares appreciated!
Subscribe for more!
Website:
http://www.thatimster.com
Facebook:
https://www.facebook.com/Thatimst3r/
Twitter:
https://twitter.com/ThaTimst3r
Stay Inspired! How to make Advanced Zombie AI in BGE [no code]](https://i.ytimg.com/vi/sslf5V-uykg/mqdefault.jpg)


