Uploaded July 2015 | Updated September 2026, 11 hours ago
In this tutorial we go over some finishing touches to add to the project including: adding knife impacts, improving smoke, crouching and a couple other tweaks. This is the last tutorial in the FPS part of project FPS.
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Links:
Finished .blend: drive.google.com/file/d/0B_DSg35urBhDcWcyMjY2T0dfbG8/view?usp=sharing
dropbox.com/s/omnhyn9se9aqg39/Part%2021%20Project%20FPS.blend?dl=0
Stay Inspired!
In this tutorial we go over some finishing touches to add to the project including: adding knife impacts, improving smoke, crouching and a couple other tweaks. This is the last tutorial in the FPS part of project FPS.
Leave a like comment or share if you enjoyed!
Subscribe for more!
Links:
Finished .blend: drive.google.com/file/d/0B_DSg35urBhDcWcyMjY2T0dfbG8/view?usp=sharing
dropbox.com/s/omnhyn9se9aqg39/Part%2021%20Project%20FPS.blend?dl=0
Stay Inspired!




![How to make Advanced Zombie AI in BGE [no code]
In this tutorial we go over how to plan AI and how to create a zombie AI with different states such as idle, run at player, path finding, hitting player.
Zombie model:
http://www.blendswap.com/blends/view/76443
FPS setup:
https://www.youtube.com/watch?v=OR6yHNqwAhY&t=1s&ab_channel=ThaTimst3r
Finished .blend file:
https://drive.google.com/file/d/0B_DSg35urBhDek4xQl9yaVRORWs/view?usp=sharing
Likes, comments shares appreciated!
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Website:
http://www.thatimster.com
Facebook:
https://www.facebook.com/Thatimst3r/
Twitter:
https://twitter.com/ThaTimst3r
Stay Inspired! How to make Advanced Zombie AI in BGE [no code]](https://i.ytimg.com/vi/sslf5V-uykg/mqdefault.jpg)





