Project Assets: Low Poly Rubble @ThaTimster
Project Assets: Low Poly Rubble  @ThaTimster
Uploaded February 2016 | Updated September 2026, 3 hours ago
In this tutorial we go over how to create, texture and bake rubble into a low poly mesh, using both diffuse and normal maps. This is very useful for the optimal speed due to the reduced number of vertices.

To further optimize, reduce the rubble texture size to 512x512

Finished .blend: drive.google.com/file/d/0B_DSg35urBhDdlFiNlJvVU9BbjA/view?usp=sharing

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Project Assets: Low Poly Rubble

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