Uploaded October 2022 | Updated September 2026, 2 weeks ago
Going through the code and mechanics of a game-like system I made.
You can support me and the channel! Read more here: patreon.com/tkh
As I said in the video: this is actually not a game because it has no game mechanics (meaning a goal or just any win/lose scenario). But with this is as a base it would probably be possible to add such. Please note that I am no programmer, I just tried a few things for fun and it grew into a bigger thing but still only for fun! And because I put quite some time do make this I felt like it deserved to be documented in some form.
I might add more info here but feel free to ask questions or just comment and I might add things based on those - in case I need to clarify anything here.
This is the tileset/spriteset that I used:
merchant-shade.itch.io/16x16-mini-world-sprites
I have modified some of them very slightly, such as adding some colors that I felt was missing. It's an awesome tileset though!
Read more about me and what I do here:
http://tkh.one/
Links to me on other places:
twitter.com/therealtkh
facebook.com/therealtkh
twitch.tv/therealtkh
Tags related to this video:
#programming #coding #gaming
Chapters:
00:00 Introduction
06:05 dll Support Class
12:30 Map Drawing Tool
29:40 Main Program - Scrolling Map Game
46:05 Location Tool
52:08 Wrapping Up
Going through the code and mechanics of a game-like system I made.
You can support me and the channel! Read more here: patreon.com/tkh
As I said in the video: this is actually not a game because it has no game mechanics (meaning a goal or just any win/lose scenario). But with this is as a base it would probably be possible to add such. Please note that I am no programmer, I just tried a few things for fun and it grew into a bigger thing but still only for fun! And because I put quite some time do make this I felt like it deserved to be documented in some form.
I might add more info here but feel free to ask questions or just comment and I might add things based on those - in case I need to clarify anything here.
This is the tileset/spriteset that I used:
merchant-shade.itch.io/16x16-mini-world-sprites
I have modified some of them very slightly, such as adding some colors that I felt was missing. It's an awesome tileset though!
Read more about me and what I do here:
http://tkh.one/
Links to me on other places:
twitter.com/therealtkh
facebook.com/therealtkh
twitch.tv/therealtkh
Tags related to this video:
#programming #coding #gaming
Chapters:
00:00 Introduction
06:05 dll Support Class
12:30 Map Drawing Tool
29:40 Main Program - Scrolling Map Game
46:05 Location Tool
52:08 Wrapping Up


![Thermal Mods #7 - Redstone Relays, Viaducts and Covers
How to travel with Viaducts and sending Redstone through ducts.
You can support me and the channel! Read more here: https://www.patreon.com/tkh
Going through the final blocks and items in Thermal Dynamics, and I thought it would be quicker... ;) But you know how to fast forward in case you only wanted the Viaducts for example. I didnt spend much time on Covers as they are easy to craft and use even if you havent seen them before.
The Relays can actually be used in more sophisticated ways than shown in this video, but I hope to come back later with videos that only have useful and real examples. However, I hope I covered them detailed enough (also with examples) so you can figure out other good ways to use them.
Using the Comparator output is easy, but I dont know exactly how to calculate the exact levels to turn things on. The Energy cell higher or equal to 1 seems to be very low when I expected it to be a 1/15 of two million or something. But most of the time, the exact number isnt that important.
Read more about me and what I do here:
http://tkh.one/
All my Thermal Mods videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2GtCj0y1og3w0MFXxHCt9x7t
Key items and blocks in this video:
- Structuralduct
- Cover
- Redstone Relay
- Automated Retriever and Servo
- Viaduct (and Untreated)
- Long Range Viaducts (and Linking)
Links to me on other places:
http://twitter.com/therealtkh
https://www.facebook.com/therealtkh
http://www.twitch.tv/therealtkh/
Game details and key mods for this video:
Twitch App
Minecraft 1.12.2
Forge 14.23.4.2739
Absolute Thermal 1.3 (Modpack)
Redstone Flux [1.12.2-2.0.2.3]
Thermal Cultivation [1.12.2-0.3.0.7]
Thermal Dynamics [1.12.2-2.5.1.14]
Thermal Expansion [1.12.2-5.5.0.29]
Thermal Foundation [1.12.2-2.5.0.19]
Thermal Innovation [1.12.2-0.3.0.7]
Read more about the Team CoFH mods here:
https://teamcofh.com/ Thermal Mods #7 - Redstone Relays, Viaducts and Covers](https://i.ytimg.com/vi/xo5t7KywMGE/mqdefault.jpg)
![Nugget - Ingot - Block Auto-Balance System With AE2 - Modded Minecraft Tutorial
An update to the Nugget-Ingot video, we can add more tiers! More info below.
You can support me and the channel! Read more here: https://www.patreon.com/tkh
Make sure to check the previous video first unless youre an AE2 pro and can jump straight into an existing build ;) The video can be found in the AE2 playlist (link below).
I got a few comments on the previous build and also had ideas of my own. Now the build really feels complete! The multiple tier auto-balancing could of course be expanded even further, Compressed Cobblestone (from Extra Utilities, in eight tiers?) directly comes to mind.
In the demonstration I removed 64 ingots from the system, I probably should have pulled nuggets as well to show the balancing in all tiers but trust me - it works ;)
Read more about me and what I do here:
http://tkh.one/
All my Applied Energistics 2 videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2Gv3rd5fpVPpKtb2oH53eYYa
Links to me on other places:
https://twitter.com/therealtkh
https://www.facebook.com/therealtkh
https://www.twitch.tv/therealtkh
Game details and key mods for this video:
CurseForge App
Minecraft [1.19.2]
Forge [43.1.55]
Applied Energistics 2 [12.9.4]
The One Probe [6.2.2]
Just Enough Items [11.6.0.1015]
Tags related to this video:
#ModdedMinecraft #MinecraftTutorials #AE2
Chapters:
00:00 Introduction / Updates
02:34 Multiple tiers works!
04:50 Demonstration
06:57 Wrapping up Nugget - Ingot - Block Auto-Balance System With AE2 - Modded Minecraft Tutorial](https://i.ytimg.com/vi/xqqqoNjOofY/mqdefault.jpg)
![Thermal Mods #2 - Energy, Machines and Ore Doubling (Thermal Expansion)
Going through the energy system and the most important machines.
You can support me and the channel! Read more here: https://www.patreon.com/tkh
Continuing where we left off last time and taking the step into power and machines. This is a big subject, and even though I only covered a few machines and a handful of items the video ended up quite long.
I understand that the mod has been around for a long time and that you probably know lot of the things already, but for a series like this I really need to cover everything from the very first steps.
Read more about me and what I do here:
http://tkh.one/
All my Thermal Mods videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2GtCj0y1og3w0MFXxHCt9x7t
Key items and blocks in this video:
- Nuggets, Plates
- Gears, Coils (Transmission, Conductance, Reception)
- Redstone Flux
- Steam Dynamo
- Redstone Furnace
- Fluxduct
- Energy Cell
- Pulverizer (and pulverized materials)
- Induction Smelter
- Itemduct
- Servo
- Automated Ore Doubling
- Redprint
- Upgrade Kit
- Conversion Kit
(Hardened, Reinforced, Signalum, Resonant)
Links to me on other places:
http://twitter.com/therealtkh
https://www.facebook.com/therealtkh
http://www.twitch.tv/therealtkh/
Game details and key mods for this video:
Twitch App
Minecraft 1.12.2
Forge 14.23.4.2739
Absolute Thermal 1.3 (Modpack)
Redstone Flux [1.12.2-2.0.2.3]
Thermal Cultivation [1.12.2-0.3.0.7]
Thermal Dynamics [1.12.2-2.5.1.14]
Thermal Expansion [1.12.2-5.5.0.29]
Thermal Foundation [1.12.2-2.5.0.19]
Thermal Innovation [1.12.2-0.3.0.7]
Read more about the Team CoFH mods here:
https://teamcofh.com/ Thermal Mods #2 - Energy, Machines and Ore Doubling (Thermal Expansion)](https://i.ytimg.com/vi/yEZaPZK9ySM/mqdefault.jpg)



![How To Enable Ores That Are Disabled - Thermal Mods Tutorial #25
How to enable disabled ores in Thermal Foundation and making them show up in JEI.
You can support me and the channel! Read more here: https://www.patreon.com/tkh
Some ores are disabled by default in Thermal Foundation and might be so in packs using Thermal mods as well. If you want to enable them it can be as easy as just changing false to true but there might be more to it depending on what mod selection or modpack youre using.
To be able to verify and monitor ore generation I also included JEI/JER in my guide, its not required but could be very useful when messing around and trying to get spawn rates right etc.
I said in the beginning that I would activate all ores but I only demonstrated aluminium/aluminum. Sorry about that but the other ones works exactly the same!
Documentation:
https://teamcofh.com/docs/1.12/cofh-world/
https://teamcofh.com/docs/1.12/cofh-world/world-generator-configuration/files/
https://teamcofh.com/docs/1.12/cofh-world/world-generator-configuration/feature-format/
Read more about me and what I do here:
http://tkh.one/
All my Thermal Mods videos can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2GtCj0y1og3w0MFXxHCt9x7t
Links to me on other places:
http://twitter.com/therealtkh
https://www.facebook.com/therealtkh
http://www.twitch.tv/therealtkh/
Game details and key mods for this video:
Twitch App
Minecraft 1.12.2
Forge 14.23.5.2854
Absolute Thermal 1.4 (Modpack)
or
CoFH Core [1.12.2-4.6.6.1]
CoFH World [1.12.2-1.4.0.1]
Redstone Flux [1.12-2.1.1.1]
JEI [1.12.2-4.15.0.291]
JER [1.12.2-0.9.2.60]
Thermal Foundation [1.12.2-2.6.7.1]
Read more about the Team CoFH mods here:
https://teamcofh.com/
Tags:
#minecraft #thermal #modded How To Enable Ores That Are Disabled - Thermal Mods Tutorial #25](https://i.ytimg.com/vi/yidN1tukCeY/mqdefault.jpg)

