Poké-Precision (#206-#221) by Gold and Silver [MARIO MAKER 1] @TheZ7
Poké-Precision (#206-#221) by Gold and Silver [MARIO MAKER 1]  @TheZ7
Uploaded April 2019 | Updated September 2026, 1 week ago
The longest I've spent recording a video for this level series by far.
But... I think it was worth it. :p

Qwilfish... Qwilfish... Qwilfish... So yeah, Qwilfish is the reason why I spent so long recording this, but not because it was hard, far from that, but it's because there's a lot of RNG involved if you want to go fast, and my luck is terrible. So what part of the level is RNG? The spiny movement underwater, whether they go up or down is random, and there are 3 of them in the way. The chance of getting the perfect pattern was probably 1/27 (I have no idea), but the chance of getting that perfect pattern while on a fast paced attempt was even smaller. This level alone took many hours, more than I've spent optimizing every single other poké-precision level. On one of my attempts I was on the perfect run but the spiny at the end was on the worst possible position, and I lost like 5 seconds, so I restarted, obviously. Also I don't really like the green background, I guess it makes sense because it's a poison type though.

There was one other level that gave me a lot of trouble, Magcargo, but only because the final jump is so tight if you want to get a fast time, I mean, look at it. I failed that jump a lot. So this one also took a while, but still not as long as Qwilfish. The rest of the levels were also hard to do fast, as always, but I don't have much to say about the difficulty speedrunning them, because they felt easy compared to those other two.

If you take your time, I'd say Steelix, Scizor and Piloswine are the hardest of this batch. Steelix and Scizor are similar to the Onix and Scyther levels from gen 1, they're the evolutions of those two pokémon, so that's why they're hard. Piloswine is hard because of the ice, if you get used to it though, it's probably not a problem. Shuckle can be pretty hard too if you're bad at edge jumps and bumper precision, but... I one shot it, so the level had a 100% clear rate until other people played it, and then I lowered it a lot trying to go fast. But it became one of my favorite levels of the series, it's the only one where I've seen people die to the timer, so that's good.

We've uploaded levels all the way up to #245, so there are 6 levels left in gen 2, most of which have not been made. But the series will be done pretty soon. We were planning to wait a bit, but the announcement of SMM2 basically gave us a deadline for it.



My TWITCH: twitch.tv/the_z7
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Poké-Precision (#206-#221) by Gold and Silver [MARIO MAKER 1]

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