Pokemon Gold - Random Memory Corruption (ASM hack) @Crystal_2
Pokemon Gold - Random Memory Corruption (ASM hack)  @Crystal_2
Uploaded September 2014 | Updated September 2026, 3 weeks ago
Aproximately every 17 ms there is a one in eight chance that a random byte in memory (WRAM) gets corrupted.

0040: C3 70 00
0070: F5 C5 D5 E5 CD A2 30 E6 07 A7 20 24 CD A2 30 6F CD A2 30 E6 1F C6 C0 67 CD A2 30 77
00A0: E1 D1 C1 F1 C3 50 01
0038: 00 / C9 (optional)
Pokemon Gold - Random Memory Corruption (ASM hack)MissingNo facts explained: Part 3; Old Man GlitchPokemon G/S/C - Using Surf in the limit between two mapsPokemon Red/Blue - The four Glitch Pokemon of desynchronization errorsPokemon Red/Blue - Debugging through the mysterious Escape Rope ABCD glitchPokemon Gold/Silver - Create your own custom trainer with coin casePokemon R/B/Y - Non-arbitrary code execution glitch item effectsPokemon Red/Blue - Curiosities of battle transitionsPokemon Crystal - Arbitrary Code Execution with Bad ClonesPokemon Red - Map and event data glitchingThree unexplained side effects of Pokemon glitchesPokemon R/B/Y - Transform + Mirror Move / Metronome PP glitch
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Pokemon Gold - Random Memory Corruption (ASM hack)

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