Planning for Users! Twitch Concentration, Unity Entities Game Dev Log [Part 12] @NedMakesGames
Planning for Users! Twitch Concentration, Unity Entities Game Dev Log [Part 12]  @NedMakesGames
Uploaded January 2020 | Updated September 2026, 3 weeks ago
I'm making games in Unity! Please subscribe so you won't miss a video. I Stream every weekday!

This project is a Twitch-integrated pair-matching, "Concentration" like game. Viewers guess pairs in chat, and the pairs are viewer logos!

Twitch ► twitch.tv/nedmakesgames
Twitter ► twitter.com/nedmakesgames
Discord ► discordapp.com/invite/ubxSVBK
Instagram ► instagram.com/nedmakesgames
Topic Request Submission ► https://forms.gle/vdEWUj49dVA5aTud9
Projects GitHub ► github.com/NedMakesGames?tab=repositories
Planning for Users! Twitch Concentration, Unity Entities Game Dev Log [Part 12]Feet, Toes, and Claws! Tactical Lizard Tamer, Unity Game Dev Log [Part 100]Terrain Occlusion Shadows! Tactical Lizard Tamer, Unity Game Dev Log [Part 136]Basics of Mipmaps in Unity! Import Settings and Custom Mipmaps! #Shorts Teaser | Game Dev TutorialMastering Tessellation Shaders in Unity! Easy LoD, Curved Triangles, Height Maps | Game Dev PreviewGenerate a Mesh Asset Using Compute Shaders in the Unity Editor! ✔️ 2020.3 | Game Dev TutorialTerrain Section Templates! Tactical Lizard Tamer, Unity Game Dev Log [Part 148]Trampled Grass! Add Simple Interaction to Unity URP Shader Graph Grass ✔️ 2020.3 | Game Dev TutorialFinishing Up the Model! Tactical Lizard Tamer, Unity Game Dev Log [Part 101]Thinking of Thinner Borders! Tactical Lizard Tamer, Unity Game Dev Log [Part 151]Planning for Logos! Twitch Concentration, Unity Entities Game Dev Log [Part 15]Egg Shell Touch-Ups and Bones! Tactical Lizard Tamer, Unity Game Dev Log [Part 103A]
Ned Makes Games |

Planning for Users! Twitch Concentration, Unity Entities Game Dev Log [Part 12]

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