The Shaggy Dev | Pixel-perfect collisions on sprites in Godot @TheShaggyDev | Uploaded April 2022 | Updated October 2024, 42 minutes ago.
Whether you want accurate collision bodies or pixel-perfect mouse detection, this video is for you. Let's look at our options using both the editor and GDScript to create collision polygons from sprites in Godot.
Intro: 00:00
Via the editor: 00:24
Via code: 01:23
Objects with holes: 03:25
Text version: shaggydev.com/2022/04/13/sprite-collision-polygons
Sample project: github.com/theshaggydev/the-shaggy-dev-projects/tree/main/projects/godot-3/sprite-collision-polygons
Documentation for BitMap: docs.godotengine.org/en/latest/classes/class_bitmap.html
Whether you want accurate collision bodies or pixel-perfect mouse detection, this video is for you. Let's look at our options using both the editor and GDScript to create collision polygons from sprites in Godot.
Intro: 00:00
Via the editor: 00:24
Via code: 01:23
Objects with holes: 03:25
Text version: shaggydev.com/2022/04/13/sprite-collision-polygons
Sample project: github.com/theshaggydev/the-shaggy-dev-projects/tree/main/projects/godot-3/sprite-collision-polygons
Documentation for BitMap: docs.godotengine.org/en/latest/classes/class_bitmap.html