The Shaggy Dev | Configuring Godot's built-in code editor @TheShaggyDev | Uploaded March 2022 | Updated October 2024, 38 minutes ago.
Godot's default settings for its built-in code editor are intended to be both approachable for beginners and generally agreeable to the broader user-base, but if you have experience in software development outside of Godot or even have just been working with the engine for a while you'll be particular about how you like to do things, so here's a few items you may want to configure in the Editor Settings window to make your coding experience more agreeable.
Text version of this video: shaggydev.com/2022/03/25/godot-code-editor-settings
Godot docs for external editors: docs.godotengine.org/en/stable/tutorials/editor/external_editor.html
Godot's default settings for its built-in code editor are intended to be both approachable for beginners and generally agreeable to the broader user-base, but if you have experience in software development outside of Godot or even have just been working with the engine for a while you'll be particular about how you like to do things, so here's a few items you may want to configure in the Editor Settings window to make your coding experience more agreeable.
Text version of this video: shaggydev.com/2022/03/25/godot-code-editor-settings
Godot docs for external editors: docs.godotengine.org/en/stable/tutorials/editor/external_editor.html