Painting entire Biomes in MicroVerse - Quick Preview @GameDev1
Painting entire Biomes in MicroVerse - Quick Preview  @GameDev1
Uploaded September 2023 | Updated September 2026, 3 weeks ago
With the recent road painting video I thought today why not paint entire Biomes since MicroVerse supports spline areas for them. Yeah, well, I think for the sake of this awesome community this is one of those features that should rather go directly into MicroVerse instead of one of my add-on assets. I already talked with Jason, he's on board, we're working on it. It's really awesome to paint those assets in, super flexible and extremely fast workflow 😁 To me this is a game changer and hence gotta get it right. So will take a bit, but definitely will come soon. I thought I'd share what it's about nontheless 😊

Assets used:

* MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=sti&utm_source=aff

* Meadow Environment - Dynamic Nature
assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=me&utm_source=aff
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Painting entire Biomes in MicroVerse - Quick Preview

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