Open Worlds & ADHD – A Tale of Love, Pain, and Opportunity @igdagasig330
Open Worlds & ADHD – A Tale of Love, Pain, and Opportunity  @igdagasig330
Uploaded June 2025 | Updated September 2026, 3 weeks ago
Améliane F. Chiasson, Player Research
A cautionary tale of the good, the bad and the ugly sides of gaming with ADHD, focused on the open-world genre. Hear about the personal stories and lessons of Améliane, a Games Accessibility Lead who’s own needs often get pushed aside.

GAconf USA 2024
Open Worlds & ADHD – A Tale of Love, Pain, and OpportunityGAConf Awards 2025 - Audio DescribedFrom project to initiative - the past, present and future of Gaming ohne GrenzenAccessibility Inertia: Moving and MomentumNews updateGame accessibility preferences of blind players: results from a surveyThe Shadow Interface and Screen ReadersKen Yankelevitz: A Pioneer in Accessible GamingGAConf OnlineNot just vibes: How Blind Players Are Modding Accessibility into Games with AIGAConf Awards 2025
IGDA GASIG |

Open Worlds & ADHD – A Tale of Love, Pain, and Opportunity

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