Uploaded April 2026 | Updated September 2026, 3 weeks ago
Bianca Stana, Unity
Drawing from the development of Unity’s native screen reader support across platforms, this talk provides a map for developers and accessibility experts to speak the same language of accessibility APIs. Attendees will discover how operating systems provide the built-in infrastructure for supporting screen readers, and how Unity is “democratizing” accessibility by bridging the gap between the engine and platform-level accessibility APIs. Whether you’re a developer who has never used a screen reader or an accessibility advocate looking for technical clarity, you’ll leave with a clear understanding of how to use the “shadow interface” and reach more players.
GAConf Europe 2026
Bianca Stana, Unity
Drawing from the development of Unity’s native screen reader support across platforms, this talk provides a map for developers and accessibility experts to speak the same language of accessibility APIs. Attendees will discover how operating systems provide the built-in infrastructure for supporting screen readers, and how Unity is “democratizing” accessibility by bridging the gap between the engine and platform-level accessibility APIs. Whether you’re a developer who has never used a screen reader or an accessibility advocate looking for technical clarity, you’ll leave with a clear understanding of how to use the “shadow interface” and reach more players.
GAConf Europe 2026



