Uploaded January 2024 | Updated September 2026, 1 week ago
For those who don't know, @Eridani asked me a couple weeks back if I could playtest and nerf Obscura down to an entry-Extreme Demon. At the time, Obscura had just fallen off the list, and Eridani figured that the level should be nerfed, so that it would be more fun and accessible for everyone to play it. Since I had already seen Obscura and really liked the level, I took on the opportunity, and spent about a week and a half nerfing, playtesting and bugfixing the level to be the best that it can be. The nerfdate was released today, and it's definitely on the easier side of Extreme Demons now, so if you want to give it a go, I highly recommend it!!! I put hours upon hours into making sure that it's the most fun entry Extreme that it can possibly be, so I really hope y'all enjoy :)
Onto the level, obviously since I balanced it, of course I enjoyed it. I nerfed the predrop down to be really consistent, ironing out any chokepoints, but still keeping it fairly difficult so it wouldn't just be free. As a result, I found the predrop to be extremely fun throughout my time playing this level. As for the drop, I did my fair share of nerfs and fixes to the entire thing, but I had to brutally nerf the last 20% (Gizbro's part). That part was so ridiculously hard when I first received a copy of Obscura, especially the last 5%. As a result though, the drop of the level is super fun, and while not as consistent as the predrop, it's still a blast to play, especially from 0%.
It's really weird for me to explain my experience with this level since I've never balanced a level to my liking and beaten it before, but overall I think I did a pretty good job! I tried to get everything that I possibly could, and so far, people are loving the update, so so far I'm satisfied with it. Massive thanks to Eridani again for letting me balance Obscura. It was a surprisingly satisfying experience, one that I'd actually like to have the privilege of doing again some day :)
As mentioned above, the update is out now, and it's about Entry Extreme difficulty. If you're interested, give it a shot!!!
Worst Deaths (unluckyyy) -
68%x2
74%x2
76%x2
77%x2
78%x2
81%x1
83%x2
87%x1
88%x1
89%x1
92%x1
93%x2
Attempts: 5384 (4911 attempts for Playtesting = 473 attempts from 0)
My Difficulty Rank: Idk lol
Enjoyment: 84/100
Raw Footage - youtube.com/watch?v=mxbb9k_QLK4&ab_channel=Solus
Want to see my biggest achievements or future plans? Click here -
docs.google.com/document/d/1pKk1ARw0mxwwL1NvVEFGu-GsToM0XhBXygbBthJH3HU/edit
For those who don't know, @Eridani asked me a couple weeks back if I could playtest and nerf Obscura down to an entry-Extreme Demon. At the time, Obscura had just fallen off the list, and Eridani figured that the level should be nerfed, so that it would be more fun and accessible for everyone to play it. Since I had already seen Obscura and really liked the level, I took on the opportunity, and spent about a week and a half nerfing, playtesting and bugfixing the level to be the best that it can be. The nerfdate was released today, and it's definitely on the easier side of Extreme Demons now, so if you want to give it a go, I highly recommend it!!! I put hours upon hours into making sure that it's the most fun entry Extreme that it can possibly be, so I really hope y'all enjoy :)
Onto the level, obviously since I balanced it, of course I enjoyed it. I nerfed the predrop down to be really consistent, ironing out any chokepoints, but still keeping it fairly difficult so it wouldn't just be free. As a result, I found the predrop to be extremely fun throughout my time playing this level. As for the drop, I did my fair share of nerfs and fixes to the entire thing, but I had to brutally nerf the last 20% (Gizbro's part). That part was so ridiculously hard when I first received a copy of Obscura, especially the last 5%. As a result though, the drop of the level is super fun, and while not as consistent as the predrop, it's still a blast to play, especially from 0%.
It's really weird for me to explain my experience with this level since I've never balanced a level to my liking and beaten it before, but overall I think I did a pretty good job! I tried to get everything that I possibly could, and so far, people are loving the update, so so far I'm satisfied with it. Massive thanks to Eridani again for letting me balance Obscura. It was a surprisingly satisfying experience, one that I'd actually like to have the privilege of doing again some day :)
As mentioned above, the update is out now, and it's about Entry Extreme difficulty. If you're interested, give it a shot!!!
Worst Deaths (unluckyyy) -
68%x2
74%x2
76%x2
77%x2
78%x2
81%x1
83%x2
87%x1
88%x1
89%x1
92%x1
93%x2
Attempts: 5384 (4911 attempts for Playtesting = 473 attempts from 0)
My Difficulty Rank: Idk lol
Enjoyment: 84/100
Raw Footage - youtube.com/watch?v=mxbb9k_QLK4&ab_channel=Solus
Want to see my biggest achievements or future plans? Click here -
docs.google.com/document/d/1pKk1ARw0mxwwL1NvVEFGu-GsToM0XhBXygbBthJH3HU/edit




![[NEW HARDEST] Crimson Planet 30%, 20-49%, 44-100% (Extreme Demon Progress #1)
Surprise!!!
So I havent actually been playing Bloodlust like Ive been saying. In secret since March 17th, Ive been working on Crimson Planet. I have about 21k attempts as of rn and honestly Im kind of enjoying it!
My current progress on it is 30%, 20-52%x2 (not on recording), and 44-100%x3.
Expect streams of this throughout the summer! This is my big project, and Im not too sure how long its gonna take me, but Im incredibly motivated to make this my next hardest Extreme :)
Want to see my biggest achievements or future plans? Click here -
https://docs.google.com/document/d/1pKk1ARw0mxwwL1NvVEFGu-GsToM0XhBXygbBthJH3HU/edit [NEW HARDEST] Crimson Planet 30%, 20-49%, 44-100% (Extreme Demon Progress #1)](https://i.ytimg.com/vi/s9dVgi46LFo/mqdefault.jpg)





