@Entagma
  @Entagma
Entagma | New in Houdini 18.5 Pt .8: KineFX @Entagma | Uploaded 3 years ago | Updated 1 hour ago
00:38 - Basic example
02:07 - More complex setup - start
03:47 - Setting up shortest path
05:01 - Cleaning up paths
08:16 - Setting up KineFX
08:59 - Changing rotation directions
12:35 - Tweaking the animation
14:10 - Setting up the mesh deformation
15:57 - Translations
17:47 - Rotations
20:29 - Fixing small errors
21:07 - Creating veins/vines
22:44 - Infamous last words

Support us on Patreon: patreon.com/entagma

Revisiting an old technique Manu covered a while ago. But this time using H18.5's new KineFX tools to make it a tiny bit less painful. Nevertheless Mo of course dives into VEX and a bit of linear algebra.

Download Project File: http://www.entagma.com/downloads/New_18-5_KineFX_001.zip

Links:
Manu's previous tut on manually building polyfolding: entagma.com/polyfolding-part-1
Matt Estela's CGWiki entry on KineFX: tokeru.com/cgwiki/index.php?title=HoudiniKinefx
threedscans.com - A neat collection of 3D Scans: http://threedscans.com
New in Houdini 18.5 Pt .8: KineFXTest Driving Houdini 19: Injecting Packed PrimitivesML101 - pt. 03 - Premium Course with ChrisUnreal Engine Quickstart 14 - Rendering / ExportBlender / Houdini Tutorial: Demystifying Hamburgs Concert Halls Acoustic Panel DesignBlender Geometry Nodes: Vertex Normals - Alien OrbNerd Rant: Digital HumansMograph Liquids: Controlling FLIP Fluids Via Curve ForcesNerd Rant S03 E01 - Too Stupid To Pull Focus (Guest: UglyStupidHonest)KarmaXPU Quickstart Pt. 0 - Preparing Our GeometryNerd Rant: MLOPs - Machine Learning In HoudiniMLOPS: IMG2IMG Workflow & Masking / Inpainting

New in Houdini 18.5 Pt .8: KineFX @Entagma

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