@javidx9
  @javidx9
javidx9 | NES Emulator Part #7: More About Mappers @javidx9 | Uploaded 4 years ago | Updated 3 hours ago
In this video, I look at how I've implemented NES Mappers 0, 1, 2, 3, 4 & 66 as part of my NES emulator. Given this is part #7 its presented in a different style, and assumes you have watched the previous episodes.

Source: https://github.com/OneLoneCoder/olcNES/tree/master/Part%20%237%20-%20Mappers%20%26%20Basic%20Sounds

Patreon: https://www.patreon.com/javidx9

YouTube: https://www.youtube.com/javidx9
https://www.youtube.com/javidx9extra
Discord: https://discord.gg/WhwHUMV
Twitter: https://www.twitter.com/javidx9
Twitch: https://www.twitch.tv/javidx9
GitHub: https://www.github.com/onelonecoder
Homepage: https://www.onelonecoder.com
Community Blog: https://community.onelonecoder.com
NES Emulator Part #7: More About MappersQuirky Quad Trees Part1: Static Spatial AccelerationCode-It-Yourself! Role Playing Game Part #2Tinkering With Spirographs in C++Code-It-Yourself! Role Playing Game Part #4OLC Video Blog #2 - Embedded for noobs?olcConsoleGameEngine Update - Cross Platform, Sound & Battle Royale!100K Live Party! Code-It-Yourself: SHMUPCircle Vs Rectangle Collisions (and TransformedView PGEX)How I Practice Programming: Five DiceEssential Mathematics For Aspiring Game DevelopersolcCodeJam2020 Announcement

NES Emulator Part #7: More About Mappers @javidx9