@javidx9
  @javidx9
javidx9 | Circle Vs Rectangle Collisions (and TransformedView PGEX) @javidx9 | Uploaded 3 years ago | Updated 4 days ago
Hello! In this video I look at a really simple and accurate way to statically resolve circle vs rectangle collisions. I also introduce the TransformedView olc::PixelGameEngine Extension.

Live Demo: https://community.onelonecoder.com/members/javidx9/CircleVsRectangle/

Source: https://github.com/OneLoneCoder/Javidx9/blob/master/PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_CircleVsRect.cpp

Patreon: https://www.patreon.com/javidx9

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GitHub: https://www.github.com/onelonecoder
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Circle Vs Rectangle Collisions (and TransformedView PGEX) @javidx9