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javidx9 | Quirky Quad Trees Part1: Static Spatial Acceleration @javidx9 | Uploaded 2 years ago | Updated 4 days ago
In this video I look at how a simple quad tree can be used to partition space to make searching for objects within that space much much faster.

Source: https://github.com/OneLoneCoder/Javidx9/blob/master/PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_QuadTree1.cpp

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Quirky Quad Trees Part1: Static Spatial Acceleration @javidx9