Uploaded March 2018 | Updated September 2026, 2 weeks ago
Cut Sequences and varied object behaviours are important facets of RPGs. In Part 2 of this series I present a way to manage many different types of interactive dynamic objects, and custom script them to facilitate "theatre". Please ensure you have seen part 1 first!
Source: github.com/OneLoneCoder/Javidx9/tree/master/ConsoleGameEngine/BiggerProjects/RolePlayingGame
discord.gg/WhwHUMV
Blog: onelonecoder.com
Twitter: @javidx9
Twitch: javidx9
Cut Sequences and varied object behaviours are important facets of RPGs. In Part 2 of this series I present a way to manage many different types of interactive dynamic objects, and custom script them to facilitate "theatre". Please ensure you have seen part 1 first!
Source: github.com/OneLoneCoder/Javidx9/tree/master/ConsoleGameEngine/BiggerProjects/RolePlayingGame
discord.gg/WhwHUMV
Blog: onelonecoder.com
Twitter: @javidx9
Twitch: javidx9










