javidx9 | NES Emulator Part #5: PPU - Foreground Rendering @javidx9 | Uploaded 4 years ago | Updated 19 hours ago
In this video I explore how sprites are rendered by the picture processing unit, add controller input. Finally, we can actually play some NES games!
Source: https://github.com/OneLoneCoder/olcNES
Patreon: https://www.patreon.com/javidx9
YouTube: https://www.youtube.com/javidx9
https://www.youtube.com/javidx9extra
Discord: https://discord.gg/WhwHUMV
Twitter: https://www.twitter.com/javidx9
Twitch: https://www.twitch.tv/javidx9
GitHub: https://www.github.com/onelonecoder
Homepage: https://www.onelonecoder.com
In this video I explore how sprites are rendered by the picture processing unit, add controller input. Finally, we can actually play some NES games!
Source: https://github.com/OneLoneCoder/olcNES
Patreon: https://www.patreon.com/javidx9
YouTube: https://www.youtube.com/javidx9
https://www.youtube.com/javidx9extra
Discord: https://discord.gg/WhwHUMV
Twitter: https://www.twitter.com/javidx9
Twitch: https://www.twitch.tv/javidx9
GitHub: https://www.github.com/onelonecoder
Homepage: https://www.onelonecoder.com